supersoup wrote: ↑Sat Apr 27, 2024 11:11 am
I love the changes and upgrades to both of Aemi's shotguns and the rocket launcher. The new smoke and other effects are really neat. Still need more time to try the other characters and weapons. I'm getting used to the new super mode, but slowing time looks awesome for a big fight. Aemi's melee attacks are smoother and better animated but seem to need a little more skill to pull off well, for example feels like I have to get closer to enemies in berzerk mode to use the alt attack. I'm noticing lots of of other visual tweaks and improvements too. It really shows a lot of great work and attention to detail, and I'm just barely scratching the surface so far!
Also the sound design is very good, seems like some of the weapon sounds in particular have changed and improved.
hope you check out the rest :3 Aemi is pretty tame compared to the other Classes
Ferretmanjcdenton wrote: ↑Fri May 03, 2024 5:40 am
You're German??
Absolut genial!!
So awesome to see a German mod creator. And with such an amazing mod
Ja. Not much to add i think
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I updated the Frontpage with new Info/Images.
Will release an Update in the Future that fixes/tweaks some Problems, adds more Info in the Gallery, reworks some Maps/Battles and new Sprites.
This Project is finished and i would focus on something else.
Its not what i had in mind starting this, but it was a good place to learn Modding/Mapping.
Would like to continue working with GZDoom (or VKDoom if it is ready

) as this was alot of Fun to make.
Thank you to everyone who joined me on this Kitty Adventure!
((and it isnt meant to be some furry mod, the tangraan beasts turned out this way because i used the exhumed/powerslave liongirl sprites as base to give this a connection to Earth/Humanity. but its a different timeline as Powerslave; and the Beasts were on Earth at the time of the Pharaohs and be worshipped. Alot of Lore behind this actually))