Thank you so damn much!!!Mike12 wrote:Eh, you might/probably have already found something suitable by now, but I nevertheless made some beta-style suppressed SW uzis out of what I could salvage from those jpegs.gerolf wrote:Could someone make the Shadow Warrior Uzi have a suppressor on it?
More beta-like version:
Original version
Resource Request thread *Read 1st post*
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Resource Request thread *Read 1st post*
Re: Resource Request thread *Read 1st post*
No problem!gerolf wrote:Thank you so damn much!!!

Working with those jpeg files was... interesting, to say the least. But they were jpegs even on the Duke 3D Atomic CD where they originated, so not much could be done about that.

Re: Resource Request thread *Read 1st post*
Maybe someone should actually consider finishing this, hm? Where'd you get that sprite anyway?FLYBAT wrote:Do someone have his walking animation?
Re: Resource Request thread *Read 1st post*
It does not matter. I did this already.Uboa wrote:Where'd you get that sprite anyway?

Re: Resource Request thread *Read 1st post*
Spoiler:
Last edited by Ricochet on Sun Sep 02, 2012 12:15 pm, edited 1 time in total.
- BloodyAcid
- Posts: 372
- Joined: Thu Jul 26, 2012 10:28 pm
- Location: Canadia
Re: Resource Request thread *Read 1st post*
Was staring at it for a few seconds thinking that nothing was different until it started moving.
Re: Resource Request thread *Read 1st post*
Can anyone do a small edit of this guy please?

I want him to look like he is tied to a post (which will be made using a sector - so it doesn't need to be in the edit) and then I want him to slump as if he has been shot by a firing squad?
I guess, what - maybe 3 frames tops (more if the nice person attempting the edit thinks it needs it - but I wouldn't expect any more). I don't need angles or anything like that. The graphic will be used as a mid texture on a line for a cutscene and will only be seen from front-on by a camera. I don't want him blindfolded - he will look his executioners in the eye.
Thanks in advance.

I want him to look like he is tied to a post (which will be made using a sector - so it doesn't need to be in the edit) and then I want him to slump as if he has been shot by a firing squad?
I guess, what - maybe 3 frames tops (more if the nice person attempting the edit thinks it needs it - but I wouldn't expect any more). I don't need angles or anything like that. The graphic will be used as a mid texture on a line for a cutscene and will only be seen from front-on by a camera. I don't want him blindfolded - he will look his executioners in the eye.

Thanks in advance.
Re: Resource Request thread *Read 1st post*
I'm sure somebody will ask eventually about having the Nightmare Demon for PSX Doom.
So here. Type in console "summon nightmaredemon" as I used the Nighmare Demon's DECORATE from Realm 667 as a base.
So here. Type in console "summon nightmaredemon" as I used the Nighmare Demon's DECORATE from Realm 667 as a base.
Re: Resource Request thread *Read 1st post*
I like the way that you used the tendrils from his back in the animation. Is there any chance that you could remove the white edges?FLYBAT wrote:It does not matter. I did this already.Uboa wrote:Where'd you get that sprite anyway?
Re: Resource Request thread *Read 1st post*
Anyone got any more grapics similar in appearance to this one?

That's a modified version of the one in Reelism. I'd like a few more variations if possible but it would be nice if they all looked similar colour and basic appearance-wise (ie they would look like they were all the same type of explosion).
And, seeing as how I'm posting anyway, I'll ask about this one again even though it's only a few posts back.
Anyone able to do a sprite modification of this guy so he looks like he is tied to a post and then a frame or two of him slumping like he has been shot by a firing squad? (The post should not be in the graphic.)

Thanks in advance for anyone willing to have a go.

That's a modified version of the one in Reelism. I'd like a few more variations if possible but it would be nice if they all looked similar colour and basic appearance-wise (ie they would look like they were all the same type of explosion).
And, seeing as how I'm posting anyway, I'll ask about this one again even though it's only a few posts back.
Anyone able to do a sprite modification of this guy so he looks like he is tied to a post and then a frame or two of him slumping like he has been shot by a firing squad? (The post should not be in the graphic.)

Thanks in advance for anyone willing to have a go.
- BloodyAcid
- Posts: 372
- Joined: Thu Jul 26, 2012 10:28 pm
- Location: Canadia
Re: Resource Request thread *Read 1st post*
It's not too similar, maybe some of these might work. Of course, they're not paletted and would require some editing, but they might be passible. I'll let these here and try some modifications.
Edit: Here you go Enjay. Not sure if it even looks like it

Edit: Here you go Enjay. Not sure if it even looks like it


Re: Resource Request thread *Read 1st post*





Now I just can't get if you want it to look like he's been shot (thus literally shot and blood everywhere), or just slumping.
Edit: Hm?
EditEdit: How's that?
- BloodyAcid
- Posts: 372
- Joined: Thu Jul 26, 2012 10:28 pm
- Location: Canadia
Re: Resource Request thread *Read 1st post*
Looks like he got shot in the face instead. Ah well, better than mine 

- Minigunner
- Posts: 754
- Joined: Mon Dec 28, 2009 5:13 pm
Re: Resource Request thread *Read 1st post*
Looks like he's been hit by a poorly-trained firing squad. All 4 shooters aim for one spot: the heart.
Re: Resource Request thread *Read 1st post*
Spoiler:
Last edited by Ricochet on Sun Sep 02, 2012 12:16 pm, edited 1 time in total.