[Wolfenstein: Blade of Agony] v3.1 released (p204)

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Luigi2600
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Re: [WolfenDoom] Blade of Agony ("DidNaziThatComing" - soon!

Post by Luigi2600 »

I'm just leaving this here.....
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Wiw
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Re: [WolfenDoom] Blade of Agony ("DidNaziThatComing" - soon!

Post by Wiw »

What, you fight Himmler's head at the end of the game?
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undeadmonk354
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Re: [WolfenDoom] Blade of Agony ("DidNaziThatComing" - soon!

Post by undeadmonk354 »

Wiw wrote:What, you fight Himmler's head at the end of the game?
Spoiler:
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Tormentor667
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Re: [WolfenDoom] Blade of Agony ("DidNaziThatComing" - soon!

Post by Tormentor667 »

Says who?
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Luigi2600
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Re: [WolfenDoom] Blade of Agony ("DidNaziThatComing" - soon!

Post by Luigi2600 »

Tormentor667 wrote:Says who?
Says Dr Dick. XD


Get the reference? It's a pretty catchy but funny song non the less despite the fact it was made by the band E-rotic

I was also wondering if you were fine of me uploading the older versions of BoA in pk3 form so people can play the older versions if they want too. I thought it would be a great Idea to get more people excited about "DidNaziThatComing" so more hype can be around it. :D

I'll post the first download link to the latest version of Beta v0.95 tonight and then eventually find the other builds as well so hopefully you'll be interested by it.

Here's the link to the latest beta build in it's original form if any of you were looking for the links to it.

https://github.com/Realm667/WolfenDoom

So far I only have two builds of BoA but however hopefully someone will help me out and find some links to older beta builds.
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Ozymandias81
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Re: [WolfenDoom] Blade of Agony ("DidNaziThatComing" - soon!

Post by Ozymandias81 »

Luigi2600 wrote: So far I only have two builds of BoA but however hopefully someone will help me out and find some links to older beta builds.
Have "older builds" of BoA is useless and pointless imho, but if you are so curious you can build them by your own simply browsing old commits on GitHUB and download related "betas" from there.

How? Just check the commits list, click over the desired commit then press the BROWSE FILES button. Download the zip and then follow these instructions I posted here some weeks ago.

BLADE OF AGONY IS GOING INTO PRIVATE NOW, SO WE DON'T WANT TO SPOIL ANYMORE OUR WORKS UNTIL WE RETAIN IT IS OK. STAY TUNED.
Last edited by Ozymandias81 on Tue Apr 12, 2016 4:55 am, edited 1 time in total.
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Luigi2600
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Re: [WolfenDoom] Blade of Agony ("DidNaziThatComing" - soon!

Post by Luigi2600 »

Ozymandias81 wrote:Have "older builds" of BoA is useless and pointless imho, but if you are so curious you can build them by your own simply browsing old commits on GitHUB and download related "betas" from there.

How? Just check the commits list, click over the desired commit then press the BROWSE FILES button. Download the zip and then follow these instructions I posted here some weeks ago.
Just thought it would be a decent idea that's all. :wink:
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jazzmaster9
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Re: [WolfenDoom] Blade of Agony ("DidNaziThatComing" - soon!

Post by jazzmaster9 »

Im wondering if there are plans for a GZdoom 1.x compatible version of this mod ?
Would really love to try it out.
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Tormentor667
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Re: [WolfenDoom] Blade of Agony ("DidNaziThatComing" - soon!

Post by Tormentor667 »

jazzmaster9 wrote:Im wondering if there are plans for a GZdoom 1.x compatible version of this mod ?
Would really love to try it out.
Depending. What makes it break compatibility atm with GZDoom 1.x?
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Nash
 
 
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Re: [WolfenDoom] Blade of Agony ("DidNaziThatComing" - soon!

Post by Nash »

If GZDoom 1.x has been keeping up with the latest 2.x updates, then about the only difference users will feel when playing this mod with 1.x is the significantly slower OpenGL renderer... and this mod has quite a few "heavy" spots.
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Re: [WolfenDoom] Blade of Agony ("DidNaziThatComing" - soon!

Post by Gez »

Except for portal rendering post 1.9/2.1, the 1.x branch has kept up, yes.
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BFG
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Re: [WolfenDoom] Blade of Agony ("DidNaziThatComing" - soon!

Post by BFG »

is Mussolini going to be a boss in this or any of the other main Axis / Nazi party going to have appearances? I noticed no Wolf mods never tackle the other guys, it's always Hitler.
Last edited by BFG on Wed Mar 23, 2016 8:33 am, edited 1 time in total.
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demo_the_man
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Re: [WolfenDoom] Blade of Agony ("DidNaziThatComing" - soon!

Post by demo_the_man »

i guess ill be luftwaitin' for that demo.
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Tormentor667
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Re: [WolfenDoom] Blade of Agony ("DidNaziThatComing" - soon!

Post by Tormentor667 »

Gez wrote:Except for portal rendering post 1.9/2.1, the 1.x branch has kept up, yes.
As we are using wall portals in some maps, I guess only 2.2 is an option.
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undeadmonk354
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Re: [WolfenDoom] Blade of Agony ("DidNaziThatComing" - soon!

Post by undeadmonk354 »

BFG wrote:is Mussolini going to be a boss in this or any of the other main Axis / Nazi party going to have appearances? I noticed no Wolf mods never tackle the other guys, it's always Hitler.
Well... there is one Wolfenstein 3D mod called Spear Resurrection where you fight a refugee from Imperial Japan called Hiroshima Hyoto.
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