ÆoD (6.06.02 (03-14-16))

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DBThanatos
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Re: ÆoD v5 RELEASED!! (04/01/10)

Post by DBThanatos »

Thanks Ichor. I still wonder why scalliano couldnt get it to work. :shrug:
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scalliano
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Re: ÆoD v5 RELEASED!! (04/01/10)

Post by scalliano »

Beats me - might just try the FF one again tomorrow just to make sure I'm not going nuts. Having too much fun right now :P
DavidB1000
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Re: ÆoD v5 RELEASED!! (04/01/10)

Post by DavidB1000 »

Wildweasel, expect a Pm from me shortly.

Uh, been playing a bit more. Can't find anything to complain about at all. Other than some lag.
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wildweasel
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Re: ÆoD v5 RELEASED!! (04/01/10)

Post by wildweasel »

DavidB1000 wrote:Wildweasel, expect a Pm from me shortly.
Thank you for the wall of text.
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lolwut?
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Re: ÆoD v5 RELEASED!! (04/01/10)

Post by lolwut? »

Theres 2 things i dont like. Spas and mp5. They make this mod look like a mini weapon mod who tries to look cool:P
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Major Cooke
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Re: ÆoD v5 RELEASED!! (04/01/10)

Post by Major Cooke »

Heh... David, lag is to be expected with this mod due to the particle effects, but hey, its all good in the end.
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PoOKY
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Re: ÆoD v5 RELEASED!! (04/01/10)

Post by PoOKY »

Thanks for ÆoD 5, it's just mind blowing.

The only new issue compared to the last version is that close explosions make the game slowing down on my laptop.
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Major Cooke
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Re: ÆoD v5 RELEASED!! (04/01/10)

Post by Major Cooke »

Heh, I've been developing AEoD 5 on a laptop myself. It's not too bad, just a little tedious with close-encounters.
Nightmare Doom
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Re: ÆoD v5 RELEASED!! (04/01/10)

Post by Nightmare Doom »

Perhaps the most annoying part of this newer version of AEOD is the Hellion's morphing chicken ability which makes (especially large) battles much harder to almost impossible to fight (although there's the morphing shield but there's limited usage of them and it feels like I have to continuously use them everysingle time I enter a room/area with enemies because that damn Hellion might be somewhere...).
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PoOKY
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Re: ÆoD v5 RELEASED!! (04/01/10)

Post by PoOKY »

I really like the chicken spell because you have to be always aware and be ready for a quick escape.

You have disabled the monster respawn feature in the highest level of difficulty and that's perfect, thanks so much for that :D
The different classes are really cool as well.
Nightmare Doom
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Re: ÆoD v5 RELEASED!! (04/01/10)

Post by Nightmare Doom »

PoOKY wrote:I really like the chicken spell because you have to be always aware and be ready for a quick escape.
Ofcouse that's the other annoying part of it as wel...
DavidB1000
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Re: ÆoD v5 RELEASED!! (04/01/10)

Post by DavidB1000 »

Well, correct me if I'm wrong, but can't you bind a key to the console command morphme? Which should unmorph you if you are a chicken?

Also, could someone point out what the Helion looks like so I can kill it with fire before it has a chance to turn me into a chicken again? Stupid chicken.


Oh, and holy crap, the necromantic bonestaff can raise Arch-vile class enemies now!
And it's alt-fire pretty much WTFpwns said class enemies fast too. I'm talking about that weird Egyptian looking one, the jackal, the one that raises the dead and shoots you with the raven staff?

Also, can someone recommend a weapon to use against the Omnicaco?

Anyone can tell me about that random running around guy that always drops a backpack and another powerup when I kill him, because that was a little weird.
Nightmare Doom
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Re: ÆoD v5 RELEASED!! (04/01/10)

Post by Nightmare Doom »

DavidB1000 wrote:Also, could someone point out what the Helion looks like so I can kill it with fire before it has a chance to turn me into a chicken again? Stupid chicken.
this
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Ichor
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Re: ÆoD v5 RELEASED!! (04/01/10)

Post by Ichor »

DavidB1000 wrote:Well, correct me if I'm wrong, but can't you bind a key to the console command morphme? Which should unmorph you if you are a chicken?

Also, could someone point out what the Helion looks like so I can kill it with fire before it has a chance to turn me into a chicken again? Stupid chicken.


Oh, and holy crap, the necromantic bonestaff can raise Arch-vile class enemies now!
And it's alt-fire pretty much WTFpwns said class enemies fast too. I'm talking about that weird Egyptian looking one, the jackal, the one that raises the dead and shoots you with the raven staff?

Also, can someone recommend a weapon to use against the Omnicaco?

Anyone can tell me about that random running around guy that always drops a backpack and another powerup when I kill him, because that was a little weird.
You could just bind a key to "use antichickenator".

The hellion is a small, orange guy that...what he said. Also, you could try using the bonestaff to raise them up again and they'll use that spell on the enemies. heh

And as for that one guy, well...I guess you need to play TF2 to know about those.
DavidB1000
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Re: ÆoD v5 RELEASED!! (04/01/10)

Post by DavidB1000 »

Since I don't know anything about TF2 other than "KABOOM" I think I'll need a name. Supply Droid?

Uh, however the antichicken thing won't help you if you don't have any, Ichor :)
So, that's why I suggested the morphme command.
Or IDDQD, I guess. Either one works for brief chicken madness.

Also, your health doesn't reset back where it was when you come out of being a chicken, and your armor doesn't change either.
Might want to classify that as a bug or an awkward feature. :)

Also, giant killer bunnies? Seriously? I keep expecting the Black Knight and the Knights that say nee to show up.

Oh, and the pit trap from Rise of the Triad? What's the point of that? And why does something with no explosives explode when it dies?

Oh, and armor/health, can it ever go above 500?
And are there any absorption armor type things left? I found a megasphere replacement and it gave me a life seed.
I'm getting tired of having to hurt myself just to collect items. :)
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