Here's a more classic-ish frames.

Well, both sets could probably be used to make alternating slashes and stabs from each side of the screen. Thanks for sprite-hunting!ZikShadow wrote:Whoops, sorry, the invisible anims i was using was holding the knife in the "tactical" way.
I've been thinking about that and was a little worried that the player speed wouldn't be up-to-par right now, especially if you're damaged. That was partly why I wanted to add a lunging limp; I'm still tweaking it and am hoping to make it so that you surge from your wounded speed to your normal max speed, and a little more slowly than before. That way you could still cover gaps and jumps, they'd just be very difficult if you're badly hurt... perhaps too difficult.Someone64 wrote:May I suggest a sprint function that gives you lower and lower stamina for it the lower your health is but allows you to go the same speed at any health? I've been playing maps on DUMP for example and I keep getting screwed because I'm too slow to make a lot of jumps. This also applies to just ordinary drops in vanilla maps or gaps that you have to run over.
There was one, from Project Einherjar, the Mommy bots that shoot needles is niche for the CacoDeii wrote:...if you really wanted to, you could have the lost soul be replaced by a possessed terrorist that hovers off the ground and cuts you up with a knife, I guess? As for the caco and pain elemental...yeah, no idea about those either.
I actually recall a mod around here called Occultic Doom that had zombies that floated in the air and behaved kinda like lost souls. Just throwing suggestions out there really, and I do know how complicated spriting can be if you don't have a knack for it/already know your game.SidDoyle wrote:Then I would be doing a helluva lot of sprite work, and I'm a programmer at heart.I need better options, options like... "Hey, look, somebody already made a bunch of pictures of a thing! I'm going to use them." Heh.
For now, I'll probably just make tweaks to the factory default monsters. Might end up turning this thing into Hideous Destructor's foreign cousin or something.
That could be quite neat if Sid managed to implement something like that actually, it would change the gameplay up quite a bit imo. Getting hit doesn't take away your health, but makes you stumble all over the place (in a style similar to his drunk mutator).skyrish10 wrote:
There was one, from Project Einherjar, the Mommy bots that shoot needles is niche for the Caco