Also, the proper download link is STILL not on the first post. I have a feeling people are downloading the wrong version when they come across this thread LOL.
Proper download link
The City of the Damned : Apocalypse | Remaster | v2.0 | Oct, 31st 2023
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: The City of the Damned : Apocalypse | Remaster | v2.0 | Oct, 31st 2023
I admit I got a bit confused, I downloaded a v2.1, which had the bak files and the nashgore pk3, but the current version is v2.0. Am I missing something or is this v2.0 the latest and the one we should be getting?
- ActionAlligator
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- Joined: Sat Mar 18, 2017 6:34 am
Re: The City of the Damned : Apocalypse | Remaster | v2.0 | Oct, 31st 2023
looks like same link to me. bottom of the first post, "Remastered release from 2023 (v2.0):" it takes me to same page. first post was last edited nov 4 at the time of this reply. probably should put the new download above the old download maybe, in case some people are accidentally grabbing the wrong one. or maybe make it pop a little more, bigger text or something i dont knowNash wrote: ↑Sat Nov 11, 2023 4:01 am Also, the proper download link is STILL not on the first post. I have a feeling people are downloading the wrong version when they come across this thread LOL.
Proper download link
- ActionAlligator
- Posts: 136
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Re: The City of the Damned : Apocalypse | Remaster | v2.0 | Oct, 31st 2023
So I use DoomLauncher, and even after copying over only the .pk3 and .txt file, I keep getting this warning:
Migrate existing configuration
"GZDoom found a user specific config in the game folder"
and these are my options:
-> Move to Users/ folder
-> Convert to portable installation
-> Cancel
I've never ever gotten something like this for any other Doom mod, so really confused here. I don't wanna fuck something up, so if anyone can explain what it's trying to do, I'd appreciate it!
Migrate existing configuration
"GZDoom found a user specific config in the game folder"
and these are my options:
-> Move to Users/ folder
-> Convert to portable installation
-> Cancel
I've never ever gotten something like this for any other Doom mod, so really confused here. I don't wanna fuck something up, so if anyone can explain what it's trying to do, I'd appreciate it!
Re: The City of the Damned : Apocalypse | Remaster | v2.0 | Oct, 31st 2023
Just grab the .pk3 file and drag and drop it on top of your existing GZDoom install. Don't need to use the bundled GZDoom that came with the TCOTD2 ZIP file.ActionAlligator wrote: ↑Sun Nov 12, 2023 9:18 pm So I use DoomLauncher, and even after copying over only the .pk3 and .txt file, I keep getting this warning:
Migrate existing configuration
"GZDoom found a user specific config in the game folder"
and these are my options:
-> Move to Users/ folder
-> Convert to portable installation
-> Cancel
I've never ever gotten something like this for any other Doom mod, so really confused here. I don't wanna fuck something up, so if anyone can explain what it's trying to do, I'd appreciate it!
- ActionAlligator
- Posts: 136
- Joined: Sat Mar 18, 2017 6:34 am
Re: The City of the Damned : Apocalypse | Remaster | v2.0 | Oct, 31st 2023
I rezipped the .pk3 and .txt for Doom Launcher when it was giving that notification, so there was no bundled gzdoom. I assumed it was the mod doing this, but I tried launching GZDoom by itself, and it gave the same notification. So, I just chose "move to users/ folder". I have no clue why it gave that warning or what it did or even what it means by 'user specific config'. Doh.Nash wrote: ↑Mon Nov 13, 2023 3:54 amJust grab the .pk3 file and drag and drop it on top of your existing GZDoom install. Don't need to use the bundled GZDoom that came with the TCOTD2 ZIP file.ActionAlligator wrote: ↑Sun Nov 12, 2023 9:18 pm So I use DoomLauncher, and even after copying over only the .pk3 and .txt file, I keep getting this warning:
Migrate existing configuration
"GZDoom found a user specific config in the game folder"
and these are my options:
-> Move to Users/ folder
-> Convert to portable installation
-> Cancel
I've never ever gotten something like this for any other Doom mod, so really confused here. I don't wanna fuck something up, so if anyone can explain what it's trying to do, I'd appreciate it!
- ActionAlligator
- Posts: 136
- Joined: Sat Mar 18, 2017 6:34 am
Re: The City of the Damned : Apocalypse | Remaster | v2.0 | Oct, 31st 2023
Hey, I completed the game (on normal)
Just wanted to give my thoughts here!
Thanks for all the hard work!
Btw, a very, very minor issue: the difficulty screens say "1.5x more dmg" "2x more dmg" etc. Do you guys mean "50% more dmg" and "100% more dmg"? Because "1.5x more" is technically "150% more" i.e. 250% dmg. Might want to reword that because it might confuse some players into thinking the difficulties are harder than they actually are.
And everyone's favorite complaint: grammar!
In the 'survivor's letter':
"sieze" -> "seize"
In the 'book of thamuz':
"...and his puppets will fall control the puppet-master, and his puppets thou shall command." -> "...and his puppets will fall; control the puppet-master, and his puppets thou shall command." (also, might be "thou shalt command" but I'm not sure)
I'm sure you guys already caught these, but just in case.
Also, I learned that the Brits use "to hand" as opposed to "at/on/in hand". Was going to add that as a correction too, but google saved me from that mistake
Anyways, one final comment/question: I've never seen that weird parallax texture effect in anything before. What is that? It looked really fucking awesome! Is it some kinda new feature of GZDoom or something? Does it sort of work like brightmaps, where the 3d effect increases or decreases depending on how you shade the overlay or something? Is it a time-consuming task?

Spoiler:You guys should be proud of your work and I can honestly tell you I very much enjoyed it!

Btw, a very, very minor issue: the difficulty screens say "1.5x more dmg" "2x more dmg" etc. Do you guys mean "50% more dmg" and "100% more dmg"? Because "1.5x more" is technically "150% more" i.e. 250% dmg. Might want to reword that because it might confuse some players into thinking the difficulties are harder than they actually are.
And everyone's favorite complaint: grammar!

In the 'survivor's letter':
"sieze" -> "seize"
In the 'book of thamuz':
"...and his puppets will fall control the puppet-master, and his puppets thou shall command." -> "...and his puppets will fall; control the puppet-master, and his puppets thou shall command." (also, might be "thou shalt command" but I'm not sure)
I'm sure you guys already caught these, but just in case.
Also, I learned that the Brits use "to hand" as opposed to "at/on/in hand". Was going to add that as a correction too, but google saved me from that mistake

Anyways, one final comment/question: I've never seen that weird parallax texture effect in anything before. What is that? It looked really fucking awesome! Is it some kinda new feature of GZDoom or something? Does it sort of work like brightmaps, where the 3d effect increases or decreases depending on how you shade the overlay or something? Is it a time-consuming task?
- doomfighter66742278
- Posts: 10
- Joined: Sat Aug 17, 2019 7:24 am
Re: The City of the Damned : Apocalypse | Remaster | v2.0 | Oct, 31st 2023
amazing remaster i enjoy it good job everyone.