Resource Request thread *Read 1st post*

Requests go in THIS forum!
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

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ProjectAngel
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Re: Resource Request thread *Read 1st post*

Post by ProjectAngel »

Guess it's too diffiult for anyone to do then...
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Ghastly
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Re: Resource Request thread *Read 1st post*

Post by Ghastly »

ProjectAngel wrote:Guess it's too diffiult for anyone to do then...
Well, not too difficult for someone, but it takes a lot of work and time to.
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Xaser
 
 
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Re: Resource Request thread *Read 1st post*

Post by Xaser »

ProjectAngel wrote:Guess it's too diffiult for anyone to do then...
This is exactly the kind of stuff I was afraid of happening when I was expressing concern about the creation of this thread.

Just because a thread exists for requests doesn't mean you can expect anyone to do yours for you. It's always good and well when someone does, but it's a request, not a demand. Try not to come off as impatient because at this point I doubt many people would be interested in helping at this point.
CaptainToenail
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Re: Resource Request thread *Read 1st post*

Post by CaptainToenail »

Was just wondering, could someone record a small audio clip of them saying "Rip and tear! Rip and tear!" and make it sound like a Doom zombie is saying it? I'm making a berserker zombie :twisted:
AlphaSoraKun
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Re: Resource Request thread *Read 1st post*

Post by AlphaSoraKun »

Never mind. I don't need any sliding animations for the angled Doom Pistol.
CaptainToenail
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Re: Resource Request thread *Read 1st post*

Post by CaptainToenail »

Unreal III rocket boom noises please :)
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FuzzballFox
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Re: Resource Request thread *Read 1st post*

Post by FuzzballFox »

CaptainToenail wrote:Was just wondering, could someone record a small audio clip of them saying "Rip and tear! Rip and tear!" and make it sound like a Doom zombie is saying it? I'm making a berserker zombie :twisted:
I have a deep voice, I'll see what I can do...growl like? Or just slightly mumbling or what kind?
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Kinsie
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Re: Resource Request thread *Read 1st post*

Post by Kinsie »

The HUD mugshot has sprites for idly glancing to the left and right, as you know. I was wondering if someone could cook up versions of those sprites for when the player is invulnerable? I tried it myself, and it didn't really turn out that hot.
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GreyMatter
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Re: Resource Request thread *Read 1st post*

Post by GreyMatter »

Could somebody construct me a hellish style sky box?
I'm having real trouble making them.
CaptainToenail
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Re: Resource Request thread *Read 1st post*

Post by CaptainToenail »

Kinsie, will this do?

The only thing is, when you have invincibilty, you temporarily feel the power of a god, do you really need to glance suspiciously at every dark corner? :P
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Ethril
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Re: Resource Request thread *Read 1st post*

Post by Ethril »

CaptainToenail wrote:The only thing is, when you have invincibilty, you temporarily feel the power of a god, do you really need to glance suspiciously at every dark corner? :P
Sure you do. Otherwise your poor hapless victims might get away. :twisted:
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Kinsie
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Re: Resource Request thread *Read 1st post*

Post by Kinsie »

Thanks Cap!
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Shadelight
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Re: Resource Request thread *Read 1st post*

Post by Shadelight »

Are there any sprites that could be useful for a cold wave type thing?
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Captain Ventris
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Re: Resource Request thread *Read 1st post*

Post by Captain Ventris »

Are there any sprites for a Rail Revenant that aren't just a recolor? As in, the Revenant actually has railguns mounted on its shoulders?
CaptainToenail
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Re: Resource Request thread *Read 1st post*

Post by CaptainToenail »

I highly doubt it, but here's a mockup of what one would look like :lol:
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