The "problem" with most mods

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Airos
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Re: The "problem" with most mods

Post by Airos »

I've seen this very thing over at Nexus Mods with, well, practically every community for every game I've gotten mods for. Skyrim is probably one of the biggest, but Fallout 4 is also a contender. And, yeah, there's a metric ton of mods that aren't compatible with one another, for literally all the same reasons already listed in this thread. It's just the nature of the community to want to mush their favorite things together (see slash fic (disclaimer: don't actually look at slash fic (unless you really want to, who am I to judge))).

Still, I come at this from two points of view. The first point of view is as both a player and a tinkerer, being that I enjoy finding the mods that are compatible with one another, (a mod that only changes weapons alongside a mod that only changes monsters, for example). I enjoy messing around in editing tools to learn what the core components of the game are, so I can develop a better understanding of what is and is not possible to "make" compatible, (beyond the obvious "you can't have two mods change the same thing"). I even made a thread about the very topic. "Mod it 'til it breaks" is one of my favorite mottos.

The second point of view is as a "creator". While I will never claim to speak for an entire community, I personally enjoy modding for the purpose of having "my" version of the game. Unless I'm very specifically looking to create an add-on/patch/variation of an existing mod, I'm creating something that I kinda expect to just go onto the vanilla game. The changes I didn't make are just as conscious as the changes I did make. In some cases that may result in a goal of only changing one "layer" such as the example weapon or monster mods, which leaves it open to run with other mods. In other cases it may result in a partial conversion, with "my" choices of monsters, "my" choices of weapons, etc., which leaves it largely incompatible.

And that second point is kinda what drives my desire to mod. It's all well and good to mush together things other people have made, but sometimes I don't want 100% of one mod in the bunch, maybe that's because they conflict, or maybe it's because I just don't like the feature. I'm not going to pester the mod creators for that, I'm going to roll up my proverbial sleeves and make the thing I want how I want it to be made.

I don't know if I had much of a point, so if I had anything to say in all this rambling is don't let it be discouraging, let it be motivational. This is Doom. If things aren't the way you want them to be, rip them apart and smash them back together until it works. I don't believe it's an incorrect way to learn how things work.
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Matt
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Re: The problem with most mods

Post by Matt »

Caligari87 wrote:petitio non grata
stealing this

Modularity is really, really fucking difficult.

I think our only real hope for a bunch of highly interchangeable mods is to set some comprehensive and highly specific standards for a group of them and enforce, update and test against them constantly - which for a community of hobbyists with very different lives, perspectives and agendas is not so much like herding cats as training octopuses to fight in a shield wall formation.

So it is really nice when some people go out of their way to single out specific mods they want to enable and custom-make adjustments for them.
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Zanieon
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Re: The problem with most mods

Post by Zanieon »

SoundOfDarkness wrote:Since there's a weapons only file for Zion I tried that with some mods. Playing it with Hunter's Moon worked but some guns felt weak against the HM monsters. But it was still fun to trying to play HM monsters with Zion guns.
Print the startup screen pls, i wanna see the pile of warnings your GZDoom throws when loading :D
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SoundOfDarkness
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Re: The problem with most mods

Post by SoundOfDarkness »

Zanieon wrote:
SoundOfDarkness wrote:Since there's a weapons only file for Zion I tried that with some mods. Playing it with Hunter's Moon worked but some guns felt weak against the HM monsters. But it was still fun to trying to play HM monsters with Zion guns.
Print the startup screen pls, i wanna see the pile of warnings your GZDoom throws when loading :D
If you tell how I can do that with Zandronum I will provide it.
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Enjay
 
 
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Re: The "problem" with most mods

Post by Enjay »

Assuming zandronum does it in the same way as gzdoom, start your game by adding

+logfile log.txt

To the startup command line. Start your game and then quit and everything that was printed to the console should be in a file called log.txt in your zandronum directory.
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SoundOfDarkness
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Re: The "problem" with most mods

Post by SoundOfDarkness »

I couldn't find much warnings. Here's the full log text.

Code: Select all

[10:22:20] Log started: log.txt__2017_05_12-10_22_20.log, Fri May 12 10:22:20 2017
[10:22:20] I_Init: Setting up machine state.
[10:22:20] CPU Speed: 2712 MHz
[10:22:20] CPU Vendor ID: GenuineIntel
[10:22:20]   Name: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz
[10:22:20]   Family 6, Model 94, Stepping 3
[10:22:20]   Features: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
[10:22:20] I_InitSound: Initializing FMOD
[10:22:20] FMOD Sound System, copyright © Firelight Technologies Pty, Ltd., 1994-2009.
[10:22:20] Loaded FMOD version 4.24.16
[10:22:20] V_Init: allocate screen.
[10:22:20] Using in-memory database. The database will not be saved on exit.
[10:22:20] S_Init: Setting up sound.
[10:22:20] ST_Init: Init startup screen.
[10:22:20] Checking cmd-line parameters...
[10:22:20] S_InitData: Load sound definitions.
[10:22:20] G_ParseMapInfo: Load map definitions.
[10:22:20] Texman.Init: Init texture manager.
[10:22:21] Unknown patch 'HONGO0' in texture 'FUNGI0'
[10:22:21] ParseTeamInfo: Load team definitions.
[10:22:21] LoadActors: Load actor definitions.
[10:22:21] Tried to register class 'PowerQuadDamage' more than once.
[10:22:21] Tried to register class 'NewClipBox' more than once.
[10:22:21] Tried to register class 'NewShellBox' more than once.
[10:22:21] Tried to register class 'ShotgunCasingSpawner' more than once.
[10:22:21] Tried to register class 'NewBox' more than once.
[10:22:21] Tried to register class 'NewCellPack' more than once.
[10:22:21] Tried to register class 'NewCellPack' more than once.
[10:22:21] Tried to register class 'NewCellPack' more than once.
[10:22:21] Tried to register class 'Doomsphere' more than once.
[10:22:21] R_Init: Init Doom refresh subsystem.
[10:22:22] DecalLibrary: Load decals.
[10:22:22] Spawn ID 175 refers to hidden class type 'Doomsphere'
[10:22:22] Editor number 5036 refers to hidden class type 'Doomsphere'
[10:22:22] Warning: clipreplacer and Clip both have doomednum 2007.
[10:22:22] PWO_Init: Initializing preferred weapon order.
[10:22:22] M_Init: Init menus.
[10:22:22] P_Init: Init Playloop state.
[10:22:22] Unknown flat SLIME01
[10:22:22] Unknown flat SLIME02
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[10:22:22] Unknown flat SLIME12
[10:22:22] Unknown flat RROCK05
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[10:22:22] Unknown flat RROCK08
[10:22:22] Unknown flat GRASS1
[10:22:22] Unknown flat GRASS2
[10:22:22] Unknown flat RROCK19
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[10:22:22] Unknown flat RROCK01
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[10:22:22] Unknown flat RROCK10
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[10:22:22] Unknown flat RROCK16
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[10:22:22] Unknown flat SLIME13
[10:22:22] Unknown flat SLIME14
[10:22:22] Unknown flat SLIME15
[10:22:22] Unknown flat SLIME16
[10:22:22] ParseSBarInfo: Loading default status bar definition.
[10:22:22] ParseSBarInfo: Loading custom status bar definition.
[10:22:22] D_CheckNetGame: Checking network game status.
[10:22:22] player 1 of 1 (1 nodes)
[10:22:22] Initializing network subsystem.
[10:22:22] Winsock initialization succeeded!
[10:22:22] IP address 192.168.192.33:10667
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/commonenvironment.txt
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[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/playerchars/orbb.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/playerchars/bitterman.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/playerchars/anarki.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/playerchars/slash.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/playerchars/fritzkrieg.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/playerchars/pi.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/playerchars/megan.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/playerchars/morgan.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/playerchars/uriel.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/playerchars/klesk.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/playerchars/tankjr.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/playerchars/sorlag.txt
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[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/playerchars/customcolors.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/playerchars/commoneffects.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/npc/zanieon.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/commoncontent.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/zandronumreference.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/gauntlet/weapon.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/gauntlet/effects.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/machine gun/weapon.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/machine gun/effects.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/machine gun/projectile.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/machine gun/ammo.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/heavy machine gun/weapon.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/heavy machine gun/effects.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/heavy machine gun/projectile.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/shotgun/weapon.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/shotgun/effects.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/shotgun/projectile.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/shotgun/ammo.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/grenade launcher/weapon.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/grenade launcher/effects.txt
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[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/rocket launcher/weapon.txt
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[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/lightning gun/weapon.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/lightning gun/effects.txt
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[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/nailgun/projectile.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/nailgun/ammo.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/dark matter gun/weapon.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/dark matter gun/effects.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/dark matter gun/projectile.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/dark matter gun/ammo.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/cynetik striker cannon/weapon.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/cynetik striker cannon/effects.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/weapons/cynetik striker cannon/projectile.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vehicles/basevehicle.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vehicles/commoneffects.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vehicles/cyclops/pickup.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vehicles/cyclops/vehicle.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vehicles/cyclops/weapon.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vehicles/cyclops/effects.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vehicles/cyclops/projectile.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vehicles/gev/pickup.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vehicles/gev/vehicle.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vehicles/gev/weapon.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vehicles/gev/effects.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vehicles/gev/projectile.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/checkers.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/backpack.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/health/healthbonus.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/health/smallhealth.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/health/mediumhealth.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/health/megahealth.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/armor/armorshard.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/armor/yellowarmor.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/armor/redarmor.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/armor/violetarmor.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/keys/effects.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/keys/bluecard.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/keys/yellowcard.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/keys/redcard.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/keys/blueskull.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/keys/yellowskull.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/keys/redskull.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/powerups/regeneration.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/powerups/quaddamage.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/powerups/hazardprotection.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/powerups/kamikaze.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/items/powerups/oedb.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/scenario/torches.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/scenario/barrels.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/scenario/lightcolumn.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/scenario/deadmarines.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/scenario/candelabra.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/scenario/candle.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/scenario/lamps.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/scenario/techpillar.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/scenario/columns.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/scenario/flesh.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vfx/blood.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vfx/gore.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vfx/bulletcasings.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vfx/speciallights.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vfx/teleportfog.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vfx/itemfog.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vfx/flashlight.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vfx/watereffects.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/vfx/cameras.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/basemonster.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/zombies/pistolguy.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/zombies/shotgunguy.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/zombies/chaingunner.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/maggot.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/wraith.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/imp.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/vulgar.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/lostsoul.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/forgotten.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/cacodemon.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/helltime.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/painelemental.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/pinky.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/spectre.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/revenant.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/mancubus.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/bruiser.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/hellknight.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/berzerk.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/baronofhell.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/invul.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/demons/archvile.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/bosses/asmodeus.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/bosses/cyberdemon.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump decorate/enemies/bosses/tamerofthedark.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/HMMapBosses.pk3 contains protected lump decorate/veltanir.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/HMMapBosses.pk3 contains protected lump decorate/mehanir.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/HMMapBosses.pk3 contains protected lump decorate/environment.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/HMMapBosses.pk3 contains protected lump decorate/debuffs.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump dec.player
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump glory core
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump w_defaul
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump w_xplod
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump w_blood
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump acs/hmgeneric.o
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump acs/movement.o
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump acs/medalsystem.o
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump acs/vehicles.o
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump acs/dbljump.o
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump acs/commands.o
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump acs/pain.txt
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump acs/d4det.o
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump acs/footstep.bin
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump acs/acsstuff.o
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump acs/hud.o
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump PLAYPAL
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/HMMapPackV0.2.wad contains protected lump GLDEFS
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump GLDEFS
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/HMMapBosses.pk3 contains protected lump GLDEFS
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/HMMapCore.pk3 contains protected lump GLDEFS
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump GLDEFS
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump GLDEFS
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump GLDEFS
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/HMMapBosses.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/HMMapCore.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump DECORATE
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[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump LOADACS
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump LOADACS
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/ZionV08Alpha2gunsonly.pk3 contains protected lump LOADACS
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/HMMapPackV0.2.wad contains protected lump MAPINFO
[10:22:22] C:/Games/Minigames/Doom/Quake III Doom - Kopie/skins/1HuntersMoonv2.8.pk3 contains protected lump MAPINFO
[10:22:22] Warning: Above auto-loaded files contain protected lumps.
[10:22:22] You can't connect to servers that don't have these files loaded.
[10:22:22] UDP Initialized.
[10:22:22] I_InitInput
[10:22:22] I_StartupMouse
[10:22:22] I_StartupKeyboard
[10:22:22] I_StartupXInput
[10:22:22] I_StartupRawPS2
[10:22:22] I_StartupDirectInputJoystick
[10:22:23] GL_VENDOR: NVIDIA Corporation
[10:22:23] GL_RENDERER: GeForce GTX 950/PCIe/SSE2
[10:22:23] GL_VERSION: 4.5.0 NVIDIA 378.78
[10:22:23] GL_SHADING_LANGUAGE_VERSION: 4.50 NVIDIA
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[10:22:23] Max. texture units: 32
[10:22:23] Max. fragment uniforms: 4096
[10:22:23] Max. vertex uniforms: 4096
[10:22:23] Max. varying: 124
[10:22:23] Max. combined uniforms: 233472
[10:22:23] Max. combined uniform blocks: 84
[10:22:23] Support for non power 2 textures enabled.
[10:22:23] Occlusion query enabled.
[10:22:23] Resolution: 1920 x 1080
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Zanieon
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Re: The "problem" with most mods

Post by Zanieon »

Lol, i think i coded the thing so well that no true warnings is coming from my mod, the double registered classes are due to Zandronum have a native Quad Damage one, the rest if from the other mods and the unknown flats is because you are loading the map pack with Ultimate Doom which is not the desired IWAD to load it.

Aside from that, enjoy while it lasts then, because eventually things will be transferred to ZScript and that one will be harder to create a fine compatibility.
Lavender Moon
Posts: 30
Joined: Thu May 21, 2015 5:33 am

Re: The "problem" with most mods

Post by Lavender Moon »

I hacked D4D and Doom Roguelike Arsenal to work together pretty well a long while back (whenever GZDoom had just added ZScript to the dev builds via a command line parameter and D4D had just released a ZScript version for testing). The main problem was that glory kills wouldn't give you the ammo for your current weapons, because it was expecting the D4D weapons, and I hadn't gotten around to fixing it to check for all the DRLA weapons. I didn't know ZScript at the time, and I'm pretty sure that was handled by ACS in that version? Either way, it'd be pretty easy to do in ZScript now, but I'd want to update to the latest versions of the mods first... :P
KJV
Posts: 9
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Re: The "problem" with most mods

Post by KJV »

I think the problem is rooted in the fact that barely a handful of people, and I mean, a very, very small minority, actually have the skills (technically speaking enough of if is related to a proper understanding of Doom's customs and "period" resources which have to be handled carefully in specific ways in order to preserve their integrity), the creativity, the time and the drive to get anything done properly. That's just the way it is.

With ZDoom you have virtually no limitations when it comes to modding, and that seems to signal some sort of "come, get wild, plagiarize and regard not quality" message that's apparently difficult to resist.

I tend to stay away from most modifications, favoring maps with interesting architecture and challenging gameplay.
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Arctangent
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Re: The "problem" with most mods

Post by Arctangent »

KJV wrote:I think the problem is rooted in the fact that barely a handful of people, and I mean, a very, very small minority, actually have the skills (technically speaking enough of if is related to a proper understanding of Doom's customs and "period" resources which have to be handled carefully in specific ways in order to preserve their integrity), the creativity, the time and the drive to get anything done properly. That's just the way it is.
Wow, that's an incredible revelation.

That you are incredibly pretentious ass. What's next, going over to engineers and yelling at them for not building their projects to be able to sustain a meteor impact?
Lavender Moon
Posts: 30
Joined: Thu May 21, 2015 5:33 am

Re: The "problem" with most mods

Post by Lavender Moon »

No, he's saying that it's terrible that gameplay mods are... gameplay mods.
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Accensus
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Re: The "problem" with most mods

Post by Accensus »

Arctangent wrote:
KJV wrote:I think the problem is rooted in the fact that barely a handful of people, and I mean, a very, very small minority, actually have the skills (technically speaking enough of if is related to a proper understanding of Doom's customs and "period" resources which have to be handled carefully in specific ways in order to preserve their integrity), the creativity, the time and the drive to get anything done properly. That's just the way it is.
Wow, that's an incredible revelation.

That you are incredibly pretentious ass. What's next, going over to engineers and yelling at them for not building their projects to be able to sustain a meteor impact?
I'd appreciate it if the insults are left unsaid, no matter how appropriate they may seem to you.
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Arctangent
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Re: The "problem" with most mods

Post by Arctangent »

We'd have to change to a language where you could call someone out for being an ass without using insults, then.
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Sgt. Shivers
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Re: The "problem" with most mods

Post by Sgt. Shivers »

General patch mods that add small tweaks to Doom and work with most mods are really cool, but it's not hard to see why two mods that do the same thing aren't compatible. That said, when mod authors put in the extra work to release a "lite" version of their mods or make their mod compatible / work really nice with another mod it can get really cool. It makes me wish there were better ways to make a mod that worked nicely both independently and with a set few specific mods. :D
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