
A community class-making project
What is this?
This project is an attempt to pool-together custom player classes created by the community for fun in TLMS, LMS, DM, TDM, etc, for Zandronum. By the end I will be compiling everything into two pk3's. One which has each class as-is, and another that balances them out for pvp.
What types of player classes?
Anything that's reasonable. There is no theme to follow, just make something and submit it. Hell, you can make SJAS v2 for all I care.
What about balance?
When it's done everything will be balanced out. So don't worry about classes that might have 9 million hp.
What Zandronum Version?
Use 3.0, but the latest ZDoom should be fine as well.
Rules?
All resources are allowed
Custom ACS is allowed
Don't make a class that crashes
Design it for Zandronum 2.1.2
Class must have at least one custom weapon
Notes
Don't worry if you're inexperienced, anything goes
Balance this around PvP
Don't worry about altfire ammo not showing up on the HUD, we'll be using a minimal hud for this that shows it. It'll be basically the fullscreen hud.
Player TID's will start from 1000 and upwards
WHEN WILL IT FINISH?!
It's done.
Vanilla: https://allfearthesentinel.net/zandronu ... ashake.pk3
PvP Balanced Version: https://allfearthesentinel.net/zandronu ... c-bal3.pk3
Is there a template to start with?
Yup, here's a standalone version of an old class I made that uses a little of everything: http://allfearthesentinel.net/download? ... xample.pk3 Feel free to use this as an example. If you're gonna rename it, don't forget to edit keyconf.txt!
Helpful resources
https://zdoom.org/wiki/Creating_new_player_classes
https://zdoom.org/wiki/Player_properties
https://zdoom.org/wiki/Weapon_properties
https://zdoom.org/wiki/Weapon_flags
Classes so far
Mecha Demon
Nano
Weapon Hacker
Zane
Walkerrr
EZ-700
Sloyer
Heathenslayer
Revy
Force Commander
Can I use stuff from this for my project?
Yes.