How to make casings get crushed?
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Re: How to make casings get crushed?
Nah that's not it. The casings in my mod are fired at an upward angle from about the midpoint of the player actor. If they are fired and manage to hit a moving lift before it finishes a raise/lower, the gliding happens. It's hard to explain, I'll see if I can get a short video of it.