Resource Request thread *Read 1st post*
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Resource Request thread *Read 1st post*
The second one should be "16:47=128:135" - the 2 was just to indicate "second set" (sorry about the confusion)
Regardless, that particular translation didn't seem convincing to me. Here are what I would do:
"16:47=56:79", "48:79=62:79", "96:111=64:79"
If you're using Slade, keep in mind you can press "+" next to the translation numbers list to add a new translation set.
My example uses 3 sets - and it also covers the hooves and horns, as well.
Regardless, that particular translation didn't seem convincing to me. Here are what I would do:
"16:47=56:79", "48:79=62:79", "96:111=64:79"
If you're using Slade, keep in mind you can press "+" next to the translation numbers list to add a new translation set.
My example uses 3 sets - and it also covers the hooves and horns, as well.
- Captain J
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Re: Resource Request thread *Read 1st post*
Alright, alright. I'm so sorry for the late reply. I wanted to try your instructions, but i forgot about it for few time. Anyway here's the Hell Knight recolored by following your instruction;
Horns, hooves and legs are all recolored well except the skin... Now it looks darker than vanilla one. And yes, i already know how to add additional ranges. All i want to know is how to select two ranges one at a time. Is it actually possible?- Dr_Cosmobyte
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Re: Resource Request thread *Read 1st post*
Does anybody has Quake 4 item sounds? Thanks in advance.
- YukesVonFaust
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Re: Resource Request thread *Read 1st post*
You should check DBThanatos' Quake 4 Lightning Fast Mod Doom Edition.GAA1992 wrote:Does anybody has Quake 4 item sounds? Thanks in advance.
it has some.
- Dr_Cosmobyte
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Re: Resource Request thread *Read 1st post*
Thanks. Although the medikit sounds are mixed with quake 2 sounds (dunno if those are the real ones) there are plenty of good sounds.
- Oberron
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Re: Resource Request thread *Read 1st post*
Sorry for bumping an old request, but does someone have the weapon sound FX (along with other sounds of course) from F.E.A.R?
Thanks.
Thanks.
Re: Resource Request thread *Read 1st post*
Anyone have a full sheet of a good Doom handed revolver?
I've been wanting to play through EPIC and EPIC 2 but I feel like it would be better to play through it with a set of weapons that match better with the theme of the WADs. I have some other choices already picked out for the rest but the only revolver I can find is the Powerslave one with the Powerslave hand.
I've been wanting to play through EPIC and EPIC 2 but I feel like it would be better to play through it with a set of weapons that match better with the theme of the WADs. I have some other choices already picked out for the rest but the only revolver I can find is the Powerslave one with the Powerslave hand.
- Captain J
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Re: Resource Request thread *Read 1st post*
Speaking of which, you might find the better version of that revolver in WW-Nazis!. If you're looking for something different, perhaps... Use mine?
Re: Resource Request thread *Read 1st post*
No.Captain J wrote:All i want to know is how to select two ranges one at a time. Is it actually possible?
How would that work? A pixel is turned into two pixels?
- JoeyTD
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Re: Resource Request thread *Read 1st post*
I got what I need, thanks Rachael and you too Cap' J.Captain J wrote:Alright, alright. I'm so sorry for the late reply. I wanted to try your instructions, but i forgot about it for few time. Anyway here's the Hell Knight recolored by following your instruction;Horns, hooves and legs are all recolored well except the skin... Now it looks darker than vanilla one. And yes, i already know how to add additional ranges. All i want to know is how to select two ranges one at a time. Is it actually possible?
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- silentzora
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Re: Resource Request thread *Read 1st post*
Has anyone got any MP7 (or something similar) sprites laying around? I'm trying to find one centered, and one angled (for akimbo purposes).
Edit: Found this MP7 by Cage & SladeEXE. I can use this for the angled frames, so if someone could just make a centered version of that, that'd be awesome.
Edit: Found this MP7 by Cage & SladeEXE. I can use this for the angled frames, so if someone could just make a centered version of that, that'd be awesome.
Re: Resource Request thread *Read 1st post*
http://imgur.com/a/RiKUB
Anyone willing to edit these sprites to use Doomguy hands instead of HEV suit hands? Would be much appreciated.
Anyone willing to edit these sprites to use Doomguy hands instead of HEV suit hands? Would be much appreciated.
Re: Resource Request thread *Read 1st post*
Anyone know of any ancient Egyptian themed monsters that would fit in DOOM (aside from Powerslave / Exhumed)?
Re: Resource Request thread *Read 1st post*
I swear I saw an angled plasmagun around here somewhere, and now that I actually have an interest in it I can't relocate it. Any leads?
- DoomKrakken
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Re: Resource Request thread *Read 1st post*
There's a Project Brutality addon that uses "classic" skins for the plasma gun. Not sure if this has what you're looking for, but you should probably take a look anyway just in case... http://www.moddb.com/mods/brutal-doom/a ... mas-for-pb