I'm trying to replace some sounds and it's odd, because everything else is working fine, weapons, world, monsters, but the revenant sounds somehow don't want to work. I'm wondering if there's anything specific I'm doing wrong or missing.
In my SNDINFO lump I have:
Code: Select all
$random revenant/see { revenant/see1 revenant/see2 }
revenant/see1 DSSKESIT
revenant/see2 SKESITPS
$random revenant/pain { revenant/pain1 revenant/pain2 revenant/pain3 revenant/pain4 }
revenant/pain1 REVE_P1
revenant/pain2 REVE_P2
revenant/pain3 REVE_P3
revenant/pain4 REVE_P4
$random revenant/death { revenant/death1 revenant/death2 }
revenant/death1 DSSKEDTH
revenant/death2 SKEDTHPS
$random revenant/idle { revenant/idle1 revenant/idle2 }
revenant/idle1 DSSKEACT
revenant/idle2 KEACTPSX
Code: Select all
ACTOR SmoothRevenant : Revenant Replaces Revenant
{
SeeSound "revenant/see"
PainSound "revenant/pain"
DeathSound "revenant/death"
ActiveSound "revenant/idle"
Bloodcolor "65 00 00"
States
{
Spawn:
SKEL AB 10 A_Look
Loop
See:
RSKE abcddefghh 2 A_Chase
Loop
(...)
Any help is, as always, very appreciated, cheers!

