DoomRL Arsenal - [1.1.5] [MP-B7.3]

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Viscra Maelstrom
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Re: DoomRL Arsenal - [1.05] [MP-B6.2]

Post by Viscra Maelstrom »

i approve of new zappy zappers to zap demons with zappy zap lights. zzzzzap.
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zrrion the insect
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Re: DoomRL Arsenal - [1.05] [MP-B6.2]

Post by zrrion the insect »

Something like this?
Image
I'm not sure about the stuff on the back myself, but that's what I've got at the moment.
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Dr_Cosmobyte
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Re: DoomRL Arsenal - [1.05] [MP-B6.2]

Post by Dr_Cosmobyte »

Awesome!

Although, IMHO it loses the Uzi identity at a first glance, it's very cool.

And moreover, Yholl wants something different from the actual Uzi.

I tried to give it a hand.

Image

Credits to Captain Toenail, zrrion the insect, amv2k9, Mike12 and me.
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Captain J
 
 
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Re: DoomRL Arsenal - [1.05] [MP-B6.2]

Post by Captain J »

Looks light and more sleek. Also i still remember this centered hacx uzi(of mine btw), for sure! :D
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Spinax22
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Re: DoomRL Arsenal - [1.05] [MP-B6.2]

Post by Spinax22 »

I might be being a complete and total idiot, but i can't pick up backpacks for some reason???
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Tranthula
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Re: DoomRL Arsenal - [1.05] [MP-B6.2]

Post by Tranthula »

You talking about DRLA backpacks I assume, yes? Have you made sure all your controls are bound properly?
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Ethril
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Re: DoomRL Arsenal - [1.05] [MP-B6.2]

Post by Ethril »

Spinax22 wrote:I might be being a complete and total idiot, but i can't pick up backpacks for some reason???
Press your "Use/Open Door" key on them.
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Spinax22
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Re: DoomRL Arsenal - [1.05] [MP-B6.2]

Post by Spinax22 »

Thank you for the incredibly quick replies.
Tranthula wrote:You talking about DRLA backpacks I assume, yes? Have you made sure all your controls are bound properly?
Yes, i have.
Ethril wrote:
Spinax22 wrote:I might be being a complete and total idiot, but i can't pick up backpacks for some reason???
Press your "Use/Open Door" key on them.
I do, and it does nothing. :?
(Edit: Aside from open doors and activate switches, of course.)
rabid marine
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Re: DoomRL Arsenal - [1.05] [MP-B6.2]

Post by rabid marine »

Spinax22 wrote: I do, and it does nothing. :?
(Edit: Aside from open doors and activate switches, of course.)
What version of Gzdoom are you using?
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Spinax22
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Re: DoomRL Arsenal - [1.05] [MP-B6.2]

Post by Spinax22 »

rabid marine wrote:
Spinax22 wrote: I do, and it does nothing. :?
(Edit: Aside from open doors and activate switches, of course.)
What version of Gzdoom are you using?
2.2.0
rabid marine
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Re: DoomRL Arsenal - [1.05] [MP-B6.2]

Post by rabid marine »

Spinax22 wrote:
rabid marine wrote:
Spinax22 wrote: I do, and it does nothing. :?
(Edit: Aside from open doors and activate switches, of course.)
What version of Gzdoom are you using?
2.2.0
If my memory serves me correctly, I think I remember being able to pick up backpacks up in 2.2.0.

Are you using any other mods?
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Spinax22
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Re: DoomRL Arsenal - [1.05] [MP-B6.2]

Post by Spinax22 »

rabid marine wrote:Are you using any other mods?
Aside from lights, Brightmaps, (Pk3's) a texture pack, and music mods (Wad's), Just the hud, Monsters, and main mod included in this thread.
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Tranthula
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Re: DoomRL Arsenal - [1.05] [MP-B6.2]

Post by Tranthula »

Spinax22 wrote:
rabid marine wrote:Are you using any other mods?
Aside from lights, Brightmaps, (Pk3's) a texture pack, and music mods (Wad's), Just the hud, Monsters, and main mod included in this thread.
Does an error message of some kind show up? As far as I'm aware, some items (may just be certain armor(s)) are not able to be picked up if you already have an item of that kind. Maybe hook us up with some screenshots?
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Hipnotic Rogue
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Re: DoomRL Arsenal - [1.05] [MP-B6.2]

Post by Hipnotic Rogue »

I suppose this is a silly question but should I play this with the latest stable ZDoom or the last Developer build? The original post states one shouldn't use dev builds and then later says one should. :)
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Yholl
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Re: DoomRL Arsenal - [1.05] [MP-B6.2]

Post by Yholl »

Hipnotic Rogue wrote:I suppose this is a silly question but should I play this with the latest stable ZDoom or the last Developer build? The original post states one shouldn't use dev builds and then later says one should. :)
You should use ZDoom 2.8.1/GZDoom 2.1.1.
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