DoomRL Arsenal - [1.1.5] [MP-B7.3]
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Viscra Maelstrom
- Posts: 6200
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- Location: plergleland
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
i approve of new zappy zappers to zap demons with zappy zap lights. zzzzzap.
- zrrion the insect
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Re: DoomRL Arsenal - [1.05] [MP-B6.2]
Something like this?

I'm not sure about the stuff on the back myself, but that's what I've got at the moment.

I'm not sure about the stuff on the back myself, but that's what I've got at the moment.
- Dr_Cosmobyte
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- Contact:
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
Awesome!
Although, IMHO it loses the Uzi identity at a first glance, it's very cool.
And moreover, Yholl wants something different from the actual Uzi.
I tried to give it a hand.

Credits to Captain Toenail, zrrion the insect, amv2k9, Mike12 and me.
Although, IMHO it loses the Uzi identity at a first glance, it's very cool.
And moreover, Yholl wants something different from the actual Uzi.
I tried to give it a hand.

Credits to Captain Toenail, zrrion the insect, amv2k9, Mike12 and me.
- Captain J
-

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Re: DoomRL Arsenal - [1.05] [MP-B6.2]
Looks light and more sleek. Also i still remember this centered hacx uzi(of mine btw), for sure! 
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
I might be being a complete and total idiot, but i can't pick up backpacks for some reason???
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
You talking about DRLA backpacks I assume, yes? Have you made sure all your controls are bound properly?
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
Press your "Use/Open Door" key on them.Spinax22 wrote:I might be being a complete and total idiot, but i can't pick up backpacks for some reason???
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
Thank you for the incredibly quick replies.

(Edit: Aside from open doors and activate switches, of course.)
Yes, i have.Tranthula wrote:You talking about DRLA backpacks I assume, yes? Have you made sure all your controls are bound properly?
I do, and it does nothing.Ethril wrote:Press your "Use/Open Door" key on them.Spinax22 wrote:I might be being a complete and total idiot, but i can't pick up backpacks for some reason???
(Edit: Aside from open doors and activate switches, of course.)
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rabid marine
- Posts: 95
- Joined: Sun Jul 31, 2016 8:18 pm
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
What version of Gzdoom are you using?Spinax22 wrote: I do, and it does nothing.
(Edit: Aside from open doors and activate switches, of course.)
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
2.2.0rabid marine wrote:What version of Gzdoom are you using?Spinax22 wrote: I do, and it does nothing.
(Edit: Aside from open doors and activate switches, of course.)
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rabid marine
- Posts: 95
- Joined: Sun Jul 31, 2016 8:18 pm
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
If my memory serves me correctly, I think I remember being able to pick up backpacks up in 2.2.0.Spinax22 wrote:2.2.0rabid marine wrote:What version of Gzdoom are you using?Spinax22 wrote: I do, and it does nothing.
(Edit: Aside from open doors and activate switches, of course.)
Are you using any other mods?
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
Aside from lights, Brightmaps, (Pk3's) a texture pack, and music mods (Wad's), Just the hud, Monsters, and main mod included in this thread.rabid marine wrote:Are you using any other mods?
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
Does an error message of some kind show up? As far as I'm aware, some items (may just be certain armor(s)) are not able to be picked up if you already have an item of that kind. Maybe hook us up with some screenshots?Spinax22 wrote:Aside from lights, Brightmaps, (Pk3's) a texture pack, and music mods (Wad's), Just the hud, Monsters, and main mod included in this thread.rabid marine wrote:Are you using any other mods?
- Hipnotic Rogue
- Posts: 110
- Joined: Fri Jul 15, 2016 5:06 am
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
I suppose this is a silly question but should I play this with the latest stable ZDoom or the last Developer build? The original post states one shouldn't use dev builds and then later says one should. 
Re: DoomRL Arsenal - [1.05] [MP-B6.2]
You should use ZDoom 2.8.1/GZDoom 2.1.1.Hipnotic Rogue wrote:I suppose this is a silly question but should I play this with the latest stable ZDoom or the last Developer build? The original post states one shouldn't use dev builds and then later says one should.

