[Finished] The Russian Overkill - 3.0e

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Gabbuz85
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Re: [Finished] The Russian Overkill - 2.4

Post by Gabbuz85 »

now with animation :D
16443378_1260295377358472_1501784737_n.gif
16443378_1260295377358472_1501784737_n.gif (10.67 KiB) Viewed 2699 times
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Captain J
 
 
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Re: [Finished] The Russian Overkill - 2.4

Post by Captain J »

BAWWOW, looks amazing! But make sure post more progresses on your own thread, if you can!
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Gabbuz85
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Re: [Finished] The Russian Overkill - 2.4

Post by Gabbuz85 »

I do not think I'll make one. I made this just for fun and I don't have nobody to help me with program's stuff (plus my english is suck, I use google translator). maybe in future I'll make a thread...
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Domenishi
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I threw together an icon for the game.

Post by Domenishi »

(.png file, .ico is not allowed)
(.png file, .ico is not allowed)
It's nice to have an icon for your games. And the ZDoom icon isn't flattering enough.
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GripZ
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Re: [Finished] The Russian Overkill - 2.4

Post by GripZ »

Can i have download links to you're previous builds?
Like v2.3
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PillowBlaster
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by PillowBlaster »

Image
(Click the image for the download.)

Seven years of RO... christ, when did all that time go?... So! I didn't plan to release it yet, but since my update pace is horrible (I've got way too much crap to work on), and there's a special occasion, namely me knocking myself into another year of not dying so far. I decided to do an intermediary update, so it can be enjoyed in at least slightly refurbished flavor. Probably missed or forgot over 9000 obvious, stupid things as per usual. Note that I didn't update the class patch yet, so I don't recommend using that one. I also broke the enchanced nazis into separate file because of monster mod compats and such.

Spoiler: Changelooooog
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Captain J
 
 
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by Captain J »

Mother Russia Bleeds... Once again! Thanks for the long-waited update, comrade. Hope some changes and improvements made the mod a lot better!
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Silentdarkness12
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by Silentdarkness12 »

And added a lil' toggle if someone missed Wolgir.


YYYYYYEEEEEESSSSSSSSSSSSSSSSSSSSS

Sweet. I love this already and i'm not even playing it.

Found a crash though. Yuri's ice nova fist move thing. If you hold it for a second or two, and then release it, the game unceremoniously CTDs with a generic windows error message.
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PillowBlaster
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by PillowBlaster »

Did I say something about missing stupid things

Quickfixed. Redownload.
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4thcharacter
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by 4thcharacter »

Time to powertrip some bunch of different kinds of beasties.

Oh, showed this to my best friend. He really loves this mod with all the easter eggs and references that you can find here, and the ridiculous weapons thrown around here. You're the first author he considers the best here. Gonna show him this update.
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potetobloke
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by potetobloke »

Two words.

LOAD. BLOWN.

I fucking love you Pillowblaster.
hjkos
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by hjkos »

I found some bugs.
For some reason I cannot pick up Vodka anymore, and shooting planet cracker spams "P_StartScript: Unknown script "SmokeChoker"" in console
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PillowBlaster
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by PillowBlaster »

hjkos wrote:I found some bugs.
For some reason I cannot pick up Vodka anymore, and shooting planet cracker spams "P_StartScript: Unknown script "SmokeChoker"" in console
Okay, the smokechoker is an easy one, I'll wait with ninja-fixing until more things that does not crash the game pop up. However...

Wow, there is literally nothing suggesting that behavior there, especially that I didn't touch that powerup ever since. Why that happens, wish I knew. So far whatever I do, I can't pick it up either, sooo.... that's gonna be a tough one to resolve. Must be some new gzdoom weirdness I am not sure of.

EDIT: So just renaming the item fixed it, huh. But I didn't get any actor collision warning. I am of weirded out now. Ninja-fixed at any rate.
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multiguy18
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by multiguy18 »

There is another bug i recently noticed where you lose the ability to fire and deselect the Death Head Launcher.

Steps to reproduce:
- Select the Death Head Launcher
- Switch the firemode to dumb mode
- Launch the big nuke with the secondary fire
hjkos
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by hjkos »

Now it seems that alt-fire on planet cracker is broken, after some time "P_StartScript: Unknown script 384" pops up and nothing happens, no orbital strike, everyting's still alive.
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