Hocusdoom RELEASED (/idgames pending)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Hocus Doom (new version 03-07-2016)
Still not dead.
- Captain J
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Re: Hocus Doom (new version 03-07-2016)
And glad to see it's not dead, magically! Also that last pic looks interesting, it suddenly went cyberpunk!
Re: Hocus Doom (new version 03-07-2016)
Grey robot skins are from Electro Body? Good choice,that was my childhood game.
Re: Hocus Doom (new version 03-07-2016)
Sprite rotations! Cool!
Re: Hocus Doom (new version 03-07-2016)
Yep, one of the secret levels is Electroman.Zaratul wrote:Grey robot skins are from Electro Body? Good choice,that was my childhood game. :)
- wildweasel
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Re: Hocus Doom (new version 03-07-2016)
Boy, this sure is turning into "Underrated DOS Platformers TC", isn't it? =P
- Captain J
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Re: Hocus Doom (new version 03-07-2016)
The more overlooked, the more revealing to enjoy or remind with!
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Re: Hocus Doom (new version 03-07-2016)
Yeah.
It would be interesting to see if (and how) Hocus' magic affects the gun he's wielding the last screenshot.
On the other hand, have you seen this?
It would be interesting to see if (and how) Hocus' magic affects the gun he's wielding the last screenshot.
On the other hand, have you seen this?
- Tormentor667
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Re: Hocus Doom (new version 03-07-2016)
This is amazing!
Re: Hocus Doom (new version 03-07-2016)
I did not know about this! I've just fixed it for the next version. Hopefully it'll work for you.Talon1024 wrote:Yeah.
It would be interesting to see if (and how) Hocus' magic affects the gun he's wielding the last screenshot.
On the other hand, have you seen this?
- Ozymandias81
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Re: Hocus Doom (new version 03-07-2016)
Oh mother of all Pixels... Fantastic!
- indyana8965
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Re: Hocus Doom (new version 03-07-2016)
This is a turbo potion right in my nostalgia and I'm IN LOVE WITH IT!!!
I will be sure to keep tabs on this 24/7. ^_^
I will be sure to keep tabs on this 24/7. ^_^
Re: Hocus Doom (new version 03-07-2016)
Hope everyone had a happy new year. Here's to the first update of 2017!
Current playable demo for 01-04-2017
https://dl.dropboxusercontent.com/u/186 ... 4-2017.pk3
Mp3 versions of music (updated)
https://dl.dropboxusercontent.com/u/186 ... us_mp3.pk3
changelog for - 01-04-2017
Current playable demo for 01-04-2017
https://dl.dropboxusercontent.com/u/186 ... 4-2017.pk3
Mp3 versions of music (updated)
https://dl.dropboxusercontent.com/u/186 ... us_mp3.pk3
changelog for - 01-04-2017
- tweaked laser shots blasting through breakable boxes.
- lowered the volume for spooks.mp3 It was far louder than all the other tracks. (Why did I wait so long to do this?)
- finished map19
- added particle controls to LeafBlower and fixed HocusMagicSmoke
- changed the flame jet traps so they can have a delay before they shut off. Easier for making trap chains
- changed Maxamount for MonsterMaxHealth from 0xFFFFFFFF to 1000 because it breaks in linux zdoom. Whoops!
- finished map20
- finished map21
- started map22
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Re: Hocus Doom (new version 03-07-2016)
*Sigh* Another day, another awesome-looking Doom mod to play...
Kidding aside, will the final release come with a custom shortcut icon?
Kidding aside, will the final release come with a custom shortcut icon?
Re: Hocus Doom (new version 03-07-2016)
Of course!JohnnyTheWolf wrote:*Sigh* Another day, another awesome-looking Doom mod to play... :(
Kidding aside, will the final release come with a custom shortcut icon?