Redead-ITA wrote:the second one is the blueprint spikeBombs is that when i throw it i see annother spike bomb in the crossair and when the Spikebomb that i throw hits the target i see an explosion of 2 SPike bombs not one
RIPANDTEAR wrote:I found a bug with the chrome and auto justice. https://www.youtube.com/watch?v=fOLKR-Mvjzo
I also have a way to add the semper and fidelis and the lever action for the human sergeant without them being redundant, but I will only explain if anyone is interested
RIPANDTEAR wrote:I found a bug with the chrome and auto justice. https://www.youtube.com/watch?v=fOLKR-Mvjzo
I also have a way to add the semper and fidelis and the lever action for the human sergeant without them being redundant, but I will only explain if anyone is interested
erni945 wrote:I found one bug playing Hexen, I noticed not work there option to auto reloading weapons, you have an idea how to solve it?.I use version gzdoom-x64-g2.3pre-326
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