Very serious bug is ruining my game! After the completion of my first map, the second map cannot load as it says there is no player 1 start. However, upon opening the map up in the editor and by running test, the player 1 start is perfect. Why can't it load after the completion of MAP 01!? Really need to get this horrible problem fixed ASAP! Please help.
Thank you in advance.
EDIT:
Will it have something to do with the ZNODES? Only in Slade, it recognises MAP01 Znodes as Map GLNodes (Extended) but MAP02 shows as UNKNOWN. Someone please help me with this.
NO PLAYER 1 START ON MAP02
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
- Hidden Hands
- Posts: 1053
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NO PLAYER 1 START ON MAP02
Last edited by Hidden Hands on Mon Dec 12, 2016 11:05 pm, edited 1 time in total.
Re: NO PLAYER 1 START ON MAP02
Post your map ASAP! 

Re: NO PLAYER 1 START ON MAP02
Check the thing's properties to make sure it's checked to spawn on the right skills and when using the right classes. Maybe single player or skill 1 or something got unchecked. I often forget that when placing a new thing, the properties of the new thing will have the checked properties of the last thing you edited. Screws me over a lot, resulting in me placing "deaf armor bonues and health." 


I had this problem a couple times, and it seems to have happened because I originally saved the map in ZDoom (UDMF) format instead of GZDoom (UDMF) format. No idea why it says Unknown but the map plays fine...EDIT:
Will it have something to do with the ZNODES? Only in Slade, it recognises MAP01 Znodes as Map GLNodes (Extended) but MAP02 shows as UNKNOWN. Someone please help me with this.

- Hidden Hands
- Posts: 1053
- Joined: Tue Sep 20, 2016 8:11 pm
- Location: London, England
- Contact:
Re: NO PLAYER 1 START ON MAP02
Thank you so much for responding. It seems it was my exit_normal position being set to 2 instead of 0 (my player 1 argument). The answer was found here. A must read for anyone having the same problems.
http://forum.zdoom.org/viewtopic.php?f=3&t=25238
http://forum.zdoom.org/viewtopic.php?f=3&t=25238
Re: NO PLAYER 1 START ON MAP02
Ahh yes forgot about that. I always have pos set to 0 so it didn't occur to me. Either way, glad you got it figured out.
- Hidden Hands
- Posts: 1053
- Joined: Tue Sep 20, 2016 8:11 pm
- Location: London, England
- Contact:
Re: NO PLAYER 1 START ON MAP02
Thank you Nevander.