Mike12's Resources - Blood-style Revolver, 12/4/2016

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Mike12
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Re: Mike12's Resources - Centered Duke3D Ripper, 11/6/2016

Post by Mike12 »

Despite the inactivity, I'm always working on/sitting on something - here's a bunch of new assets.

M41A Pulse Rifle (Centered)
Image
Originally done for Sink's Aliens mod

Centered SW Riotgun
Image
Credits Pictured

Centered Duke3D Ripper
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Credits Pictured

Space Pistol
Image
Formerly for Forsaken Planet, but I've since redesigned that pistol - so I'm releasing the old version now.
Last edited by Mike12 on Sun Nov 06, 2016 10:37 pm, edited 1 time in total.
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Carbine Dioxide
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Re: Mike12's Resources - Centered Duke3D Ripper, 11/6/2016

Post by Carbine Dioxide »

ooh, I will definitely play with that centered Ripper and SW shotgun at some point.
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Re: Mike12's Resources - Centered Duke3D Ripper, 11/6/2016

Post by HavoX »

Nice. The ripper should come in handy in the future... ;)
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Gothic
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Re: Mike12's Resources - Centered Duke3D Ripper, 11/6/2016

Post by Gothic »

I absolutely love that centered Pulse Rifle.
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Re: Mike12's Resources - Centered Duke3D Ripper, 11/6/2016

Post by ThrashfanBert1994 »

how about berreta in center and m16 as well, hehehe
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Re: Mike12's Resources - Centered Duke3D Ripper, 11/6/2016

Post by Caligari87 »

Was actually about to ask that myself. The Beretta sprites would be perfect for a weapon mod I'm working on, but I too need a centered version for some particular states. Maybe a couple "transition" frames from angled to centered?

8-)
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Carbine Dioxide
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Re: Mike12's Resources - Centered Duke3D Ripper, 11/6/2016

Post by Carbine Dioxide »

Chronoteeth has made a centered M9 with Mike 12's angled and reload sprites in mind. I'll try to look for them tomorrow, unless Chronoteeth beats me to it.
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Re: Mike12's Resources - Centered Duke3D Ripper, 11/6/2016

Post by ThrashfanBert1994 »

true, i am not the best on spriting, i am trying
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Slax
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Re: Mike12's Resources - Centered Duke3D Ripper, 11/6/2016

Post by Slax »

Oh snap. That pulse rifle's all kinds of sweet. Great base for frankensteining. Hmm...
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Mike12
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Re: Mike12's Resources - Blood-style Revolver, 12/4/2016

Post by Mike12 »

Image

Finished my Blood-style revolver for now.
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Xaser
 
 
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Re: Mike12's Resources - Blood-style Revolver, 12/4/2016

Post by Xaser »

Without exaggeration, that is easily one of the finest sprites I've seen posted on these boards.

I'm tempted to figure out how to mod Blood just to put this in the game. It fits 100%.
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Mike12
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Re: Mike12's Resources - Blood-style Revolver, 12/4/2016

Post by Mike12 »

Xaser wrote:Without exaggeration, that is easily one of the finest sprites I've seen posted on these boards.

I'm tempted to figure out how to mod Blood just to put this in the game. It fits 100%.
Thanks a ton, I'm really glad to hear that! I always wondered why Caleb didn't have an old-west style revolver in his arsenal given his profession, so that's part of the reason I started playing with this.
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Re: Mike12's Resources - Blood-style Revolver, 12/4/2016

Post by Captain J »

Xaser wrote:I'm tempted to figure out how to mod Blood just to put this in the game. It fits 100%.
If it has more clay look into it, that would fit with blood much, much more! Excellent work once again, mike!

Also it's shame that i haven't seen your thread often!
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Mike12
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Re: Mike12's Resources - Blood-style Revolver, 12/4/2016

Post by Mike12 »

Captain J wrote:If it has more clay look into it, that would fit with blood much, much more! Excellent work once again, mike!

Also it's shame that i haven't seen your thread often!
Actually, all evidence points to Blood's weapons being drawn, digitized, or modeled - not made of clay. Only the monsters/characters are clay as far as I know.
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Re: Mike12's Resources - Blood-style Revolver, 12/4/2016

Post by The Zombie Killer »

Xaser wrote:Without exaggeration, that is easily one of the finest sprites I've seen posted on these boards.

I'm tempted to figure out how to mod Blood just to put this in the game. It fits 100%.
QAVEDIT tool from the Blood alpha
Video showing usage
this is useful too

You're on your own from there.
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