Make Doom Great Again

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
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DenisBelmondo
Posts: 379
Joined: Fri Jun 06, 2008 6:26 pm
Location: Two-Key Return
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Re: Make Doom Great Again

Post by DenisBelmondo »

boooooooo
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SamVision
Posts: 2425
Joined: Tue Apr 13, 2010 4:47 pm
Location: Behind You

Re: Make Doom Great Again

Post by SamVision »

I don't...
Spoiler:
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Kizoky
Posts: 291
Joined: Mon Nov 14, 2011 9:59 am
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia with Vulkan support
Location: Around weirdos, I'm the biggest weirdo among them
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Re: Make Doom Great Again

Post by Kizoky »

I was expecting a wad where you play as a Mexican, then you face the Icon of Sin himself, Trump
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Lime
Posts: 128
Joined: Sat May 07, 2016 12:31 am
Location: Outside of an Abandoned Building

Re: Make Doom Great Again

Post by Lime »

Combining with ROOL, Acid, and a Bounce House just make this game a Acidtrip for Doomguy himself. :trippy:
Soul Sucka
Posts: 141
Joined: Sun Apr 04, 2010 9:36 pm

Re: Make Doom Great Again

Post by Soul Sucka »

I'd be down for this being the Mockaward if you could maybe make this a more elaborate piece, in whichever way you can think of. :P
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