Re: [WIP]Gunslinger 2.0[8/20/2022]

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xenoxols
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Re: [WIP]Gunslinger 2.0[Updated 7/12/2016]

Post by xenoxols »

Someone64
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Re: [WIP]Gunslinger 2.0[Updated 7/12/2016]

Post by Someone64 »

yes spinny very good. much excited. waht is map?
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Captain J
 
 
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Re: [WIP]Gunslinger 2.0[Updated 7/12/2016]

Post by Captain J »

If i can say something about the spinning revolver, it's neat and fine attempt to make it spin. But its very first and last frame is bit weird; They seems doesn't connected well to the beginning and idle frame. So it makes the animation rather glitchy.

But, like i said, it's neat.
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xenoxols
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Re: [WIP]Gunslinger 2.0[Updated 7/12/2016]

Post by xenoxols »

Image
This look good?
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Re: [WIP]Gunslinger 2.0[Updated 7/12/2016]

Post by Jeimuzu73 »

He's pretty good...MGS reference overdue.
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twinkieman93
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Re: [WIP]Gunslinger 2.0[Updated 7/12/2016]

Post by twinkieman93 »

The revolver sprite looks a little, uh... modern? I thought this was a Weird West thing.
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Re: [WIP]Gunslinger 2.0[Updated 7/12/2016]

Post by comet1337 »

well that just makes it even weirder
it fits perfectly!
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Re: [WIP]Gunslinger 2.0[Updated 7/12/2016]

Post by Carbine Dioxide »

Why do I feel that this mod is missing an Arch Vile with a cow boy hat?

Also, this mod could use a Colt Walker or two, like The Outlaw, Jose Wales. I could (possibly) come up with some (meh) sprites for them if need be.
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Re: [WIP]Gunslinger 2.0[Updated 7/12/2016]

Post by Captain J »

xenoxols wrote:Image
This look good?
:thumb: !!!
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mutator
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Re: [WIP]Gunslinger 2.0[Updated 7/12/2016]

Post by mutator »

Have you got your motivation back? :) this is nice western mod
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Re: [WIP]Gunslinger 2.0[Updated 7/12/2016]

Post by xenoxols »

mutator wrote:Have you got your motivation back? :) this is nice western mod
Yeah, I think so. I'm re-handing all the weapons right now.
Carbine Dioxide wrote:Why do I feel that this mod is missing an Arch Vile with a cow boy hat?

Also, this mod could use a Colt Walker or two, like The Outlaw, Jose Wales. I could (possibly) come up with some (meh) sprites for them if need be.
That would be cool! Though something a little more supernatural would fit the theme better... maybe a walker with pentagram engravings?
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Re: [WIP]Gunslinger 2.0[Updated 7/12/2016]

Post by Captain J »

xenoxols wrote:maybe a walker with pentagram engravings?
Please make it so!
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Re: [WIP]Gunslinger 2.0[Updated 7/12/2016]

Post by xenoxols »

twinkieman93 wrote:The revolver sprite looks a little, uh... modern? I thought this was a Weird West thing.
I got rid of the red front sight. Also there's some info in the OP. I had a lot of trouble matching that revolver with a real one.
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Re: [WIP]Gunslinger 2.0[Updated 7/12/2016]

Post by Someone64 »

It's a bit odd when you notice that the perspective of the revolver doesn't change as it spins.
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Re: [WIP]Gunslinger 2.0[Updated 7/12/2016]

Post by xenoxols »

New screenies in OP.
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