D4D - Announcement in 1st post (Jan 4th 2017)

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Doctrine Gamer
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Ultimate Doom

Post by Doctrine Gamer »

Bug in E1M8: Phobos Anomaly, to kill Barons of Hell you get stuck and can not pass the level. :shrug:

NOTE: playing with monsters of Doom 4, I can not say with classic monsters have this error.
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Re: Ultimate Doom

Post by Rachael »

Doctrine Dark wrote:Bug in E1M8: Phobos Anomaly, to kill Barons of Hell you get stuck and can not pass the level. :shrug:

NOTE: playing with monsters of Doom 4, I can not say with classic monsters have this error.
Try doing "compat_anybossdeath true" in the console. Does the problem still happen then? (You'll have to try killing the barons again)
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Re: D4D - v2.0 RELEASED!

Post by Doctrine Gamer »

Thanks Eruanna but not work :cry:
Last edited by Doctrine Gamer on Mon Oct 31, 2016 8:05 pm, edited 1 time in total.
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Re: D4D - v2.0 RELEASED!

Post by DoomKrakken »

The D4D Barons don't inherit from BaronOfHell, so that's probably what's causing it. The engine doesn't recognize the D4D Barons as actual Barons.
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Re: D4D - v2.0 RELEASED!

Post by Doctrine Gamer »

DoomKrakken wrote:The D4D Barons don't inherit from BaronOfHell, so that's probably what's causing it. The engine doesn't recognize the D4D Barons as actual Barons.
Yes, I've seen this problem happen before with custom monsters in Heretic now in Doom
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Re: D4D - v2.0 RELEASED!

Post by wildweasel »

DoomKrakken wrote:The D4D Barons don't inherit from BaronOfHell, so that's probably what's causing it. The engine doesn't recognize the D4D Barons as actual Barons.
They don't need to inherit from BaronOfHell, but they do need to at least replace them and have A_BossDeath in their death state. I think they might also need to have the same SpawnID, but I don't recall offhand.
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Re: D4D - v2.0 RELEASED!

Post by Doom 3 Doesnt Suck »

wildweasel wrote:
DoomKrakken wrote:The D4D Barons don't inherit from BaronOfHell, so that's probably what's causing it. The engine doesn't recognize the D4D Barons as actual Barons.
They don't need to inherit from BaronOfHell, but they do need to at least replace them and have A_BossDeath in their death state. I think they might also need to have the same SpawnID, but I don't recall offhand.
Oh SNAP... dissed by wildweasel.

;)

To be fair, it is constructive criticism, with something resembling a solution for the problem.
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Re: D4D - v2.0 RELEASED!

Post by Rachael »

What? I didn't read that as a diss at all, or criticism for that matter. In fact, that post was devoid of emotion.

It was purely informative, presenting information on how to fix the issue presented. Nothing more.
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Re: D4D - v2.0 RELEASED!

Post by wildweasel »

Doom 3 Doesnt Suck wrote:Oh SNAP... dissed by wildweasel.

;)

To be fair, it is constructive criticism, with something resembling a solution for the problem.
....I'd like to ask you again, why do you post like this? It wasn't a competition, it wasn't a diss, and the fact that you're interpreting it like that makes me wonder if you're misinterpreting my intent on purpose, in an attempt to troll someone. So what's your deal?
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Re: D4D - v2.0 RELEASED!

Post by Doom 3 Doesnt Suck »

wildweasel wrote:
Doom 3 Doesnt Suck wrote:Oh SNAP... dissed by wildweasel.

;)

To be fair, it is constructive criticism, with something resembling a solution for the problem.
....I'd like to ask you again, why do you post like this? It wasn't a competition, it wasn't a diss, and the fact that you're interpreting it like that makes me wonder if you're misinterpreting my intent on purpose, in an attempt to troll someone. So what's your deal?
It was a joke...

This is how normal people interact with each other in real life. I don't know how to explain that to you, other than how I just did.

If you want to get upset about that, fine. If you want to ban me, fine. I'll accept it.

In the real world, giving advice is a GOOD THING... especially if it resolves problems. If my complimenting you for trying to fix a problem fucking hurts you... fucking ban me, you goddamned autistic retard.
Last edited by wildweasel on Mon Oct 31, 2016 9:47 pm, edited 1 time in total.
Reason: User was banned for one day for this post.
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Re: D4D - v2.0 RELEASED!

Post by wildweasel »

Wrong answer.
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Re: D4D - v2.0 RELEASED!

Post by DoomKrakken »

(XD I almost laughed myself out of my chair when I read that reply...)

D3DS, there was absolutely nothing hostile going on at all. Wildweasel simply corrected me, with no sarcasm, snide remarks, or criticism involved. Just a friendly correction. There was no advice that needed to be given here, and there was no need for such rude name-calling (also, I'm autistic, so on top of that, how dare you use that as an insult).

Please don't find problems in places where there aren't any...

To reply to your correction, Wildweasel... that does make sense. I looked back at the code, and apparently the D4D Barons do not directly replace standard Barons... probably because there's a special actor that directly replaces the standard monsters, for exchanging them with "vanilla" counterparts (a la a D4D option).

Ok, found some bugs here... the invul powerup doesn't always work, and if I reload a save where I'm morphed, then I'll stay morphed (and if I have automatic flight powers like with the Pain Elemental and the Cacodemon, then said flight powers will be taken away when the rune expires). I'll have the "weapon", speed, and health, but no flight (except with the Revenant's alt-fire). Also, while the invulnerability powerup is active, I cannot pick up morph runes... (is that intentional?)
Last edited by DoomKrakken on Mon Oct 31, 2016 10:29 pm, edited 2 times in total.
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Re: D4D - v2.0 RELEASED!

Post by Medicris »

Doom 3 Doesnt Suck wrote: It was a joke...

This is how normal people interact with each other in real life. I don't know how to explain that to you, other than how I just did.

If you want to get upset about that, fine. If you want to ban me, fine. I'll accept it.

In the real world, giving advice is a GOOD THING... especially if it resolves problems. If my complimenting you for trying to fix a problem fucking hurts you... fucking ban me, you goddamned autistic retard.
Jokes are supposed to be funny, though.

That's not normal. You don't go to a class, see a classmate help find a solution for his friend, and you jump in and go "ooooooooooooooooOOOOOOOO YOU JUST GOT SHOWN UP BOIII"

They're fine, man. I think you're the one who's a little bit off.

edit: i don't proofread
Last edited by Medicris on Mon Oct 31, 2016 11:03 pm, edited 2 times in total.
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Re: D4D - v2.0 RELEASED!

Post by DoomKrakken »

Medicris wrote:That's not normal. You don't go to a class, have a classmate show a solution to his friend, and you jump in and go "ooooooooooooooooOOOOOOOO YOU JUST GOT SHOWN UP BOIII".
Wellllllll... not usually... XD

Alright, the guy's temp-banned. I doubt we'll need to harp on him further at this point.
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Re: D4D - v2.0 RELEASED!

Post by Major Cooke »

@people having trouble with episodic endings on (Ultimate) Doom, I have a question for you all. Classic monsters or D4D monsters? Which one do you play with?
Last edited by Major Cooke on Mon Oct 31, 2016 10:30 pm, edited 1 time in total.
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