Doom: The Golden Souls 2 | OUT NOW! | Current Ver: 1.4
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Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: DooM : The Golden Souls 2 [Demo Released!]
Darkness falls across the land, the midnight hour is close at hand
Creatures crawl in search of blood to terrorize y'all's neighbourhood... and play the new Golden Souls 2 DEMO!
3 ALL NEW spine chilling levels!
Try out the new score system!
Download:
https://mega.nz/#!URE1jIzb!QHWvyU406dx3 ... I_0DShCji0
Recommended Gzdoom Build:
X32
http://devbuilds.drdteam.org/gzdoom//gz ... 6b4aee2.7z
X64
http://devbuilds.drdteam.org/gzdoom//gz ... 6b4aee2.7z
Dynamic lights (mostly subtractive lights) will not be displayed correctly on 2.3 builds due to recent light rendering changes,
the Gzdoom team has been notified of this issue
If you've played the demo, please answer this very short survey that will help me alot for developing new maps and stuff
https://docs.google.com/forms/d/e/1FAIp ... w/viewform
Happy Halloween!
- Captain J
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Re: DooM : The Golden Souls 2 [Halloween Demo is OUT!]
HOLY SNITCHELS, so it finally updated and arrived, hmm? Going to take a peak and trick some opinions soon!
Re: DooM : The Golden Souls 2 [Halloween Demo is OUT!]
You give me something to do this evening.
- QuakedoomNukem Cz
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Re: DooM : The Golden Souls 2 [Halloween Demo is OUT!]
Same here, gonna take a hour to do this.ZioMcCall wrote:You give me something to do this evening.
Re: DooM : The Golden Souls 2 [Halloween Demo is OUT!]
Mega doesn't work for me.
Re: DooM : The Golden Souls 2 [Halloween Demo is OUT!]
Hey Batandy i have a problem, i played the 2 first maps ok, on the Pumpkin Pathway i get out to get to the store and replenish health but when i try to get back to the level it just crash with this info...
Execution could not continue.
Could not realloc 900790308 bytes
Execution could not continue.
Could not realloc 900790308 bytes
Re: DooM : The Golden Souls 2 [Halloween Demo is OUT!]
Here's a mirror : http://www.mediafire.com/file/fzr95wi2l ... _Demo2.pk3Gez wrote:Mega doesn't work for me.
- Kinsie
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Re: DooM : The Golden Souls 2 [Halloween Demo is OUT!]
This demo seems pretty cool, but it'd be a lot cooler if the entire first level didn't force you to turn off snd_waterreverb if you don't want your headphones blown out.
I wish I knew how to change that effect
I wish I knew how to change that effect
- QuakedoomNukem Cz
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Re: DooM : The Golden Souls 2 [Halloween Demo is OUT!]
But Report: Golden Spider counter bug
http://imgur.com/im0mQoD
Forgot to say that first golden coin with that mouth in Sunken Ship can be obtained without opening the door, I mean it.
http://imgur.com/im0mQoD
Forgot to say that first golden coin with that mouth in Sunken Ship can be obtained without opening the door, I mean it.
Last edited by QuakedoomNukem Cz on Sun Oct 30, 2016 5:26 am, edited 1 time in total.
Re: DooM : The Golden Souls 2 [Halloween Demo is OUT!]
At this point i really don't know what to do with that bug, it's probably the game that goes out of memory, what are your pc specs?Mav3rick wrote:Hey Batandy i have a problem, i played the 2 first maps ok, on the Pumpkin Pathway i get out to get to the store and replenish health but when i try to get back to the level it just crash with this info...
Execution could not continue.
Could not realloc 900790308 bytes
Have you downloaded the recommended gzdoom build?
Checking these issues right now
Okay, in MAP15 one spider isn't tagged properly, i've mistagged a seaweed nearby instead. I'll roll a fix after i get some more bug reports
Regarding the sound delay, please raise the number of sound channels in sound options (It should have a default setting of 32)
Same thing here, but it's probably hardcoded in the gameKinsie wrote:This demo seems pretty cool, but it'd be a lot cooler if the entire first level didn't force you to turn off snd_waterreverb if you don't want your headphones blown out.
I wish I knew how to change that effect
- Ozymandias81
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Re: DooM : The Golden Souls 2 [Halloween Demo is OUT!]
Gotta have a spooky try with this new demo later! Great work so far Batandy!
Re: DooM : The Golden Souls 2 [Halloween Demo is OUT!]
Windows 7sp1 32bitsBatandy wrote: At this point i really don't know what to do with that bug, it's probably the game that goes out of memory, what are your pc specs?
Have you downloaded the recommended gzdoom build?
2Gb ram
Ati HD 2400 pro 512MB
And yes i download the recommended gzdoom
oh here little things i got
Spoiler:
Re: DooM : The Golden Souls 2 [Halloween Demo is OUT!]
Aight, this is just a supposition, maybe someone who understands the engine better than me can give a better answer, but "Could not realloc 900790308 bytes" could actually mean that the game crashes because you're going out of ram, you've got quite an old setup which might explain why this issue happensMav3rick wrote: Windows 7sp1 32bits
2Gb ram
Ati HD 2400 pro 512MB
And yes i download the recommended gzdoom
Re: DooM : The Golden Souls 2 [Halloween Demo is OUT!]
Let me check and also it seems QuakedoomNukem Cz is having the same problemBatandy wrote: Aight, this is just a supposition, maybe someone who understands the engine better than me can give a better answer, but "Could not realloc 900790308 bytes" could actually mean that the game crashes because you're going out of ram, you've got quite an old setup which might explain why this issue happens
EDIT: nope even with more that 1.2 GB free it crash, yet i does a high jump of consumption of ram, but the other levels dont
- Captain J
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Re: DooM : The Golden Souls 2 [Halloween Demo is OUT!]
That's strange. Even though i'm using oldest computer with;
Intel(R) Core(TM)2 CPU
Intel Q963/Q965
NVIDIA GeForce GTX 550 Ti
Is this lame or slightly better? And the mod just ran fine, even though it had lags but still never crashed during the gameplay.
Also check these crows out;
When they flies off, they eventually land on the ground and playing around. Forever.
Oh, also i'll answer the survey right away!
Intel(R) Core(TM)2 CPU
Intel Q963/Q965
NVIDIA GeForce GTX 550 Ti
Is this lame or slightly better? And the mod just ran fine, even though it had lags but still never crashed during the gameplay.
Also check these crows out;
When they flies off, they eventually land on the ground and playing around. Forever.
Oh, also i'll answer the survey right away!