Resource Request thread *Read 1st post*

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Mav3r1ck
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Re: Resource Request thread *Read 1st post*

Post by Mav3r1ck »

Can anyone adjust a Classic Baron Of Hell to have red glowing hands and throws red fireballs like in Doom 64. I just need the individual sprites themselves. Hopefully putting them in shouldn't be difficult. :)
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Captain J
 
 
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Re: Resource Request thread *Read 1st post*

Post by Captain J »

silentzora wrote:Anyone got a centered version of Kirpi4's pistol? Think I might be able to use it for something.

If not, if someone could make one, that'd be equally as awesome.
centeredpistol.PNG
centeredpistol.PNG (4.61 KiB) Viewed 1039 times
Just made it quickly. Hope you like it!
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Re: Resource Request thread *Read 1st post*

Post by Skelegant »

Mav3r1ck wrote:Can anyone adjust a Classic Baron Of Hell to have red glowing hands and throws red fireballs like in Doom 64. I just need the individual sprites themselves. Hopefully putting them in shouldn't be difficult. :)
Stick this in both the baron and fireball decorate code:

Code: Select all

Translation 112:127=170:191
That should work :D
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Mav3r1ck
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Re: Resource Request thread *Read 1st post*

Post by Mav3r1ck »

Skelegant wrote:
Mav3r1ck wrote:Can anyone adjust a Classic Baron Of Hell to have red glowing hands and throws red fireballs like in Doom 64. I just need the individual sprites themselves. Hopefully putting them in shouldn't be difficult. :)
Stick this in both the baron and fireball decorate code:

Code: Select all

Translation 112:127=170:191
That should work :D
Thank You! :D

EDIT: Got a Translation must be in range error on startup. :(

EDIT2: Nevermind, I made a silly mistake. Thanks for the code. :)

EDIT3: What's the translation for making the Demon's eyes go from gold to red?
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silentzora
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Re: Resource Request thread *Read 1st post*

Post by silentzora »

Captain J wrote:
silentzora wrote:Anyone got a centered version of Kirpi4's pistol? Think I might be able to use it for something.

If not, if someone could make one, that'd be equally as awesome.
centeredpistol.PNG
Just made it quickly. Hope you like it!
Nice, I'm digging it. Thanks a ton!
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zrrion the insect
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Re: Resource Request thread *Read 1st post*

Post by zrrion the insect »

Does anyone have a sprite sheet of a zombieman, but with a dark brown armor instead of tan?
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eppn5
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Re: Resource Request thread *Read 1st post*

Post by eppn5 »

zrrion the insect wrote:Does anyone have a sprite sheet of a zombieman, but with a dark brown armor instead of tan?
Image Something like this?
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Re: Resource Request thread *Read 1st post*

Post by zrrion the insect »

Something to that order, yeah.
I seem to remember a player skin that was a zombieman, but with green armor for recoloring purposes. Something like that would get me close enough.
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Re: Resource Request thread *Read 1st post*

Post by Woolie Wool »

Has anyone made any standing frames of the chaingunner?
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Captain J
 
 
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Re: Resource Request thread *Read 1st post*

Post by Captain J »

I think Smooth Doom has something fitting;
CPASA1.png
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eppn5
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Re: Resource Request thread *Read 1st post*

Post by eppn5 »

Can anyone slap the Doom RL's muzzle flash on this? I tried it, but the animation failed miserably. (By the way, I only need the 2nd+ frames, since I already have the 1st frame made.)
Image Image Image
Edit: Forgot other images. Is it me, or is imgur fucking images up?
Last edited by eppn5 on Sat Oct 08, 2016 3:42 am, edited 1 time in total.
Gez
 
 
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Re: Resource Request thread *Read 1st post*

Post by Gez »

Mav3r1ck wrote:EDIT3: What's the translation for making the Demon's eyes go from gold to red?
How about you look at SARGA1 in SLADE 3, use the color remap feature, and experiment a bit?

Note that red eyes on the demon won't look very good either, because of the demon's pink skin. You need something that contrasts a bit. But perhaps if you recolor the demon's skin to a different color it'll work.
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Mav3r1ck
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Re: Resource Request thread *Read 1st post*

Post by Mav3r1ck »

Gez wrote:
Mav3r1ck wrote:EDIT3: What's the translation for making the Demon's eyes go from gold to red?
How about you look at SARGA1 in SLADE 3, use the color remap feature, and experiment a bit?

Note that red eyes on the demon won't look very good either, because of the demon's pink skin. You need something that contrasts a bit. But perhaps if you recolor the demon's skin to a different color it'll work.
I was curious to see if a translation would do it. I'm not knowledgeable when it comes to Slade 3 but I can give it a try.
Last edited by Mav3r1ck on Sat Oct 08, 2016 11:03 am, edited 1 time in total.
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Re: Resource Request thread *Read 1st post*

Post by Skelegant »

Not sure if this is what you're after, but here you go:

Code: Select all

NANI A 1 A_fadeout(0.1)
loop
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Mav3r1ck
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Re: Resource Request thread *Read 1st post*

Post by Mav3r1ck »

Skelegant wrote:Not sure if this is what you're after, but here you go:

Code: Select all

NANI A 1 A_fadeout(0.1)
loop
I don't believe that's it. If I had to guess, its a complex code you use in ACS. I do it when using the fade in code.
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