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GameInfo
{
PlayerClasses = "SimpletonPlayer"
}
Code: Select all
GameInfo
{
PlayerClasses = "SimpletonPlayer"
}
HazeBandicoot wrote:rename your player actor class to something else (like "SimpletonPlayer"), then make a new MAPINFO GameInfo Definition (or edit it if you already have one) with the following line:Code: Select all
GameInfo { PlayerClasses = "SimpletonPlayer" }
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Script error, "GAMEINFO" line 2:
Expected '=' but got '{' instead.
GAMEINFO is a wholly different lump. That gameinfo code you've been shown goes in MAPINFO.HazeBandicoot wrote:make a new MAPINFO
Code: Select all
GAMEINFO
{
PlayerClasses = "ProjPlayer"
}
oh shit i just remembered it was still registered as a regular PlayerPawnEffinghamHuffnagel wrote: ACTOR ProjPlayer : DoomPlayer replaces DoomPlayer
it's the mod itself, i've only been trying things on version 1.1Gutawer wrote:Maybe you could try uploading the wad that's having the issues?
Code: Select all
gameinfo
{
playerclasses = "ProjPlayer"
}
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ACTOR Doomplayer : PlayerPawn
to
ACTOR ProjPlayer : Doomplayer
THANK YOUGezzdt wrote:Yes, i could jump higher as normal, over imp fireballs for example.