[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Q2projncases.png
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Just made the empty casing and projectile sprites out of Quake 2 Ammo icons cuz why not.
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

I'll do a different bottom for the normal fire stand, cause I like the bottom on this one better.

He can't talk, but the skulls at the bottom can, so he envy's them, but he can scream through the fire coming out of his noggin... or something. I can't explain my thought process any better than that. :P
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Cryomundus
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Re: [SPRITES] Spriting Carnival!!

Post by Cryomundus »

Hey remember when I did that bunch of edits for the drone I posted awhile ago? Well, it's on R667 now. It also got a few improvements since I last posted so it looks a tiny bit better. So uh, yeah, if you want it go grab it from there!
DoomCommander 1706
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Re: [SPRITES] Spriting Carnival!!

Post by DoomCommander 1706 »

Captain J wrote:
Q2projncases.png
Just made the empty casing and projectile sprites out of Quake 2 Ammo icons cuz why not.
This looks really good, could i use these sprites for a mod? I will give you credits
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Credit me and it's all yours!
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Graaicko
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Re: [SPRITES] Spriting Carnival!!

Post by Graaicko »

I cleaned up Doomguys face and touched him up a bit. Also made him look a bit younger. Quite pleased with the rotated headshots. I always thought the default eyes looked weird. Are they Blue, Grey or brown?... Anyways here you go
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nakkemake
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Re: [SPRITES] Spriting Carnival!!

Post by nakkemake »

Graaicko wrote:I cleaned up Doomguys face and touched him up a bit. Also made him look a bit younger. Quite pleased with the rotated headshots. I always thought the default eyes looked weird. Are they Blue, Grey or brown?... Anyways here you go

How to have more face states? Theres like blue, gold and red eyes. Is there a code for additional face states?
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Graaicko
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Re: [SPRITES] Spriting Carnival!!

Post by Graaicko »

nakkemake wrote:
Graaicko wrote:I cleaned up Doomguys face and touched him up a bit. Also made him look a bit younger. Quite pleased with the rotated headshots. I always thought the default eyes looked weird. Are they Blue, Grey or brown?... Anyways here you go

How to have more face states? Theres like blue, gold and red eyes. Is there a code for additional face states?
No. You could code in additional states though. I just added 4 different colors to give the modder a choice of which one they would like to use.
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

The green torch is complete. I also have a second version of the red/normal torch.
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CWolf
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Re: [SPRITES] Spriting Carnival!!

Post by CWolf »

must to finish this...

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Evilfish6666
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Re: [SPRITES] Spriting Carnival!!

Post by Evilfish6666 »

Carbine Dioxide wrote:The green torch is complete. I also have a second version of the red/normal torch.
Absolutely loving this HR Giger themed stuff, Ironically I've got his Necronomicon book sitting like 4ft away on my shelf as I write this.
These totally fit his type of style and are so impressive given the constraints of Doom sprites.

Awesome work.
Graaicko wrote:I cleaned up Doomguys face and touched him up a bit.
Nice! I tried to give him beard stubble from the PS1 Art once, never did finish that...
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Tapwave
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Re: [SPRITES] Spriting Carnival!!

Post by Tapwave »

Graaicko wrote:I cleaned up Doomguys face and touched him up a bit.
Reminds me of BJ a bit, but you forgot the fact that his head tilts down much earlier than that, and his look-away frames are very different in each hurt section.
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

Thanks EvilFish6666! I'm glad you like them. :)

Here's a weird hellish growth of some sort with a skull on the top. It could also be a candle too (that was the original idea). Blue torch now finished!

The Arachnotron I made here took way too long to make a full sheet for. It's in gray scale because it's easier to shade and see all the details that way.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

CWolf wrote:must to finish this...
Looks really cool, except the face on the 1st and 2nd rotation has less-details. Also it makes it somehow scary.
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ZioMcCall
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Re: [SPRITES] Spriting Carnival!!

Post by ZioMcCall »

I'm trying to make a more military pose for this nazi rifleman.Still working on the last two frames.
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