[SPRITES] Spriting Carnival!!

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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Fri Sep 16, 2016 11:29 am

VriskaSerket wrote:Ah, the good ol' RE Cold Blood mod... I think I still have it somewhere.
Funny, I was going to do the Spark Shot next, but the model I have is pretty low-poly
Image
Good work, Captain.
What a Special Coincidence! And no need to thank me, thank ZikShadow; who just bought some fine screenshot resources to me!

But at least yours has bigger bolts than mine, that's what i really like!
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Re: [SPRITES] Spriting Carnival!!

Postby YukiHerz » Fri Sep 16, 2016 11:46 am

I wonder what does Vriska use to render these models, they all have some weird lack of perspective, but come off really clean-looking.
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Re: [SPRITES] Spriting Carnival!!

Postby CWolf » Fri Sep 16, 2016 1:02 pm

Platform's shape ready... almost.
Image Image
Image
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Re: [SPRITES] Spriting Carnival!!

Postby VriskaSerket » Fri Sep 16, 2016 1:43 pm

HazeBandicoot wrote:I wonder what does Vriska use to render these models, they all have some weird lack of perspective, but come off really clean-looking.

Most of the time I use XNALara.
The lack of perspective is because I put them too close to the camera. I can get perspective by putting the models further away, and still get a large sized render up to 500% resolution of what's currently on screen. I just never did it yet 'cause time limits.

I should probably start doing some more.

EDIT:

Also, I had this lying around for a while now:
Spoiler:

It was a little test for lighting but XPS has some moderately awful lighting.
Last edited by VriskaSerket on Fri Sep 16, 2016 1:53 pm, edited 1 time in total.
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Re: [SPRITES] Spriting Carnival!!

Postby ZikShadow » Fri Sep 16, 2016 1:48 pm

Captain J wrote:bigger bolts, that's what i really like!


Bigger bolts, you say?

Image
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Fri Sep 16, 2016 11:05 pm

Now that's too big... Try to make it a bit big, maybe?
CWolf wrote:Platform's shape ready... almost.
Image Image
Image
Nice, is it going to have spider legs? Since you said it's how Freedoom's Mastermind should be. So it's gonna be big, right?
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Re: [SPRITES] Spriting Carnival!!

Postby Evilfish6666 » Fri Sep 16, 2016 11:53 pm

Image
This amused me far far more than it should have...
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Re: [SPRITES] Spriting Carnival!!

Postby UnTrustable » Sat Sep 17, 2016 1:58 am

Graaicko wrote:Heres a better version. Thought she needed armor, also fixed the head abit:
Spoiler:


Saved image om Hard Drive to make rotations of of it, when im ready to start with her...

Same goes for this one.... :mrgreen:

Graaicko wrote:Finished a female boss. Hope her nips dont show too much for you guys :lol:
Spoiler:
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Re: [SPRITES] Spriting Carnival!!

Postby BigBox141 » Sat Sep 17, 2016 10:01 am

Captain J wrote:Image
Not sure, is this looks perspective to you guys? I've seen most of handgun sprites directly diagonal. Hmm.


We're only discussing his preferences and how he wants the design of the hand to look like. The pistol sprite is only a placeholder.
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sat Sep 17, 2016 10:18 am

Just got it now, thanks.
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Re: [SPRITES] Spriting Carnival!!

Postby YukiHerz » Sat Sep 17, 2016 11:04 am

Image
Assembled by Lex Safanov.
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Re: [SPRITES] Spriting Carnival!!

Postby Evilfish6666 » Sat Sep 17, 2016 5:12 pm

Image

Look, I'm telling ya, there's somethin' movin' and it ain't us!
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Re: [SPRITES] Spriting Carnival!!

Postby Heke » Sat Sep 17, 2016 5:21 pm

ActionDoom1 Rocket Launcher Edit Idea ?
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Re: [SPRITES] Spriting Carnival!!

Postby Captain J » Sat Sep 17, 2016 8:12 pm

Hello and welcome to the zdoom forum! And this thread is only for self-made sprites, not for requesting or idea-sharing.

So you might want to share your ideas here!
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Re: [SPRITES] Spriting Carnival!!

Postby Carbine Dioxide » Sat Sep 17, 2016 8:16 pm

I think it earns it's place here, it is a sprite he made, and certainly too small for the ZDoom Project Ideas thread in my opinion. Besides, there was something I had to borrow off of that rocket launcher pickup...
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