Plutonia Simulator
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Plutonia Simulator
Hello everyone!
What if all Doom WADS were like The Plutonia Experiment/PRCP/Plutonia 2? The Plutonia Simulator is the answer to this question!
With Plutonia Simulator you can play any PWAD for Doom 1 and Doom 2 or play original Doom 1, Doom 2 & TNT Evilution. Mod changes textures, add 70 tracks which are play randomly in each level. What if you run Plutonia Simulator with... Plutonia itself? I will not say. It's all up to you to test this!
Plutonia Simulator works with latest versions of GZDoom and Zandronum.
Screenshots
Authors: All people who worked with The Plutonia Experiment, PRCP and Plutonia 2 projects; also DeXiaZ & Daimonas.
Download links:
Moddb.com
What if all Doom WADS were like The Plutonia Experiment/PRCP/Plutonia 2? The Plutonia Simulator is the answer to this question!
With Plutonia Simulator you can play any PWAD for Doom 1 and Doom 2 or play original Doom 1, Doom 2 & TNT Evilution. Mod changes textures, add 70 tracks which are play randomly in each level. What if you run Plutonia Simulator with... Plutonia itself? I will not say. It's all up to you to test this!
Plutonia Simulator works with latest versions of GZDoom and Zandronum.
Screenshots
Authors: All people who worked with The Plutonia Experiment, PRCP and Plutonia 2 projects; also DeXiaZ & Daimonas.
Download links:
Moddb.com
Last edited by DeXiaZ on Wed Aug 17, 2016 12:58 pm, edited 1 time in total.
Re: Plutonia Simulator
Oh my god.
Re: Plutonia Simulator
10/10 XDDDD
P.S. Нужен рандомизатор музыки
UPD: Он оказывается есть XDDDDDDDDDD
P.S. Нужен рандомизатор музыки
UPD: Он оказывается есть XDDDDDDDDDD
Re: Plutonia Simulator
i'm at E4M2
please send help
please send help
Re: Plutonia Simulator
@DartPower, thanks!
You can re-start the level you can get more easier monster spawn, because all monsters spawns randomly.i'm at E4M2
please send help
- Hege Cactus
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Re: Plutonia Simulator
This is a pretty fun one
I decided to try the implied plutonia in plutonia and
I decided to try the implied plutonia in plutonia and
Spoiler:
- SiFi270
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Re: Plutonia Simulator
You say the music is random, but Map32 will always play a variation on Nobody Told Me About id, right? I'd download and find out for myself, but I'm on vacation with a lousy connection and a laptop not meant for gaming, and I don't get back until Friday.
- Kizoky
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Re: Plutonia Simulator
This broke my maps. RIP me.
Also
Archviles. And archviles. More archviles. And a bunch of chaingunners.
Tell my people I loved them.
Also
Archviles. And archviles. More archviles. And a bunch of chaingunners.
Tell my people I loved them.
Re: Plutonia Simulator
@ Hege Cactus
Thank you, glad you liked it!
Tested map32 already. Random music works fine to me. The first try gived to me "E1M2" music, next try gived to me music from Plutonia 2.
@ KiLerZolika
LoL. I'll tell them ;[
Thank you, glad you liked it!
It's just a random use problem. Restart map32 about 5 times and you'll get the needed result. All maps except Map30 uses random music. Only map 30 uses 2 random tracks instead of 70 due to Final Battle reasons.SiFi270 wrote:You say the music is random, but Map32 will always play a variation on Nobody Told Me About id, right? I'd download and find out for myself, but I'm on vacation with a lousy connection and a laptop not meant for gaming, and I don't get back until Friday.
Tested map32 already. Random music works fine to me. The first try gived to me "E1M2" music, next try gived to me music from Plutonia 2.
@ KiLerZolika
LoL. I'll tell them ;[
Re: Plutonia Simulator
we played this on e1m6 with 5 players and we barely finished itcomet1337 wrote:i'm at E4M2
please send help
this is even hard when it comes to e1m7 because most of the monsters are tratatagunners that shoots from everywhere plus we played it on nightmare and survival
Re: Plutonia Simulator
This mod is upgraded to v1.1 - fixed Cacodemon and Pain Elemental' spawn parameters.
Re: Plutonia Simulator
I like the concept of this - especially how it pokes fun at the level design of the original Plutonia.
It may just be RNG being quirky, but I was quite saddened by the lack of archviles I saw.
It may just be RNG being quirky, but I was quite saddened by the lack of archviles I saw.
- Ribo Zurai
- Posts: 872
- Joined: Fri Jul 03, 2009 1:47 pm
Re: Plutonia Simulator
Coming soon: Chillax Simulator - Everything are archviles, no weapon spawns, and the BFG is the Berserk Pack.
Re: Plutonia Simulator
Thx for comments!
I'll prefer the "Cyberdreams Simulator" - Everything are Cyberdemons, no BFG normal spawn, and the BFG is the Berserk Pack. LoLComing soon: Chillax Simulator - Everything are archviles, no weapon spawns, and the BFG is the Berserk Pack.
Re: Plutonia Simulator
This mod+my mod with the archviles that can resurrect other archviles and bosses=Doom-prepare to die edition.