Vaecrius wrote:Is there any hope for a pull function when you accidentally slip the barrel into a corner, or worse, like ~31 units away from the corner?
While a pull function would definitely be helpful, it might improve the physics some to give the barrel +SLIDESONWALLS, which will let the barrel slide against walls in the same way as the player. Otherwise walls tend to be "sticky" to objects.jazzmaster9 wrote:Also the Barrel gets stuck on walls
I bet she's on the stuffy appetite, i see!Jimmy wrote:This might turn out to be a good mechanic, or it might just be an annoyance to players. Of course, if it's telegraphed with an onscreen message (like, "Violet picked up a medikit.", in purple as well, just to cement the unusual occurrence), I feel that would be better
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