The question is, why not?osjclatchford wrote:These are lovely but I have to ask: swastika zerk? Why?NoozeArts wrote:
Unnecessary replacement sprites.
[SPRITES] Spriting Carnival!!
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Re: [SPRITES] Spriting Carnival!!
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Re: [SPRITES] Spriting Carnival!!
The opinion of mine is, because it would be unnecessary or inappropriate if it has swastika for unknown reason. For instance; The swastika makes you stronger as nazi's superior powers because the sprite says so. And i'm pretty sure people would upset for this and such if there's no proper reason.
So, here. Have my edits;
So, here. Have my edits;
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Re: [SPRITES] Spriting Carnival!!
Pretty sure it's just a funny reference to Wolfenstein.
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Re: [SPRITES] Spriting Carnival!!
It's not terribly funny, the swastikas should remain on the evil scenery and enemies, not on powerups. It's important that Nazis are what you kill and that they remain an external entity, not what you take in.
Experimenting with more complex material nodes in Blender to try and get a Doom sprite sort of look right out of Blender. Previously I've used reflection textures, now I'm using several materials added together via nodes. Need to bevel and smooth the mesh a bit so the brown edges show up on the rest of the image.
Experimenting with more complex material nodes in Blender to try and get a Doom sprite sort of look right out of Blender. Previously I've used reflection textures, now I'm using several materials added together via nodes. Need to bevel and smooth the mesh a bit so the brown edges show up on the rest of the image.
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Re: [SPRITES] Spriting Carnival!!
That looks straight out of a high quality 90's doom clone to me, makes me think of Last Rites.
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Re: [SPRITES] Spriting Carnival!!
Oh, god. I can't edit this shotty to look more like a thompson.
But anyways here is a preview of the tommygun mobster:
Now I recognized that it looks like it has no magazine... but it has.
While I was suffering with the thing above I had another shotgun idea (it has two colours):
But anyways here is a preview of the tommygun mobster:
Now I recognized that it looks like it has no magazine... but it has.
While I was suffering with the thing above I had another shotgun idea (it has two colours):
Spoiler:... and without hands:
Spoiler:Made from the duke shotty, from the autogun that can be found on realm667 and from another gun that I can't recall where I found. It had the name "SA80".
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Re: [SPRITES] Spriting Carnival!!
I don't know why but I didn't notice that. It was meant to be X but ... shit. How peculiar...osjclatchford wrote:These are lovely but I have to ask: swastika zerk? Why? :shock:NoozeArts wrote:
Unnecessary replacement sprites.
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Re: [SPRITES] Spriting Carnival!!
Really cool!Captain J wrote:So, here. Have my edits;
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Re: [SPRITES] Spriting Carnival!!
I'm back bitches! jk love ya'll. Here's a mainframe computer I made, has 8 animations. Forgot who's screen I used.
Here are some body guards from Batman: No man's Land. I made some edits which include, bloody death animations. Also made the suit look more like a suit by replacing the boots with shoes and added a earpiece to give that 'agent' look. Credits go to Team RayCast for the original.
Here are some body guards from Batman: No man's Land. I made some edits which include, bloody death animations. Also made the suit look more like a suit by replacing the boots with shoes and added a earpiece to give that 'agent' look. Credits go to Team RayCast for the original.
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Re: [SPRITES] Spriting Carnival!!
That death animation... So is that mean batman actually can kill people? :O
Also, neat and well-shaded pancor jackhammer you got there! I think!
Well said, torrid. Along with rising sun, swastika is very inappropriate to use it as a just for fun or whatever. But the funny thing is, people are still using them and even think how cool and proud they're. The history sure still remains, i tell you.torridgristle wrote:It's not terribly funny, the swastikas should remain on the evil scenery and enemies, not on powerups. It's important that Nazis are what you kill and that they remain an external entity, not what you take in.
Also, neat and well-shaded pancor jackhammer you got there! I think!
When he's about to fire, no sir, it doesn't have drum magazine, sadly.SmarineS wrote:Now I recognized that it looks like it has no magazine... but it has.
Ah, i see then. By all means, take my another edit! Now it actually looks like X Without being offensive.NoozeArts wrote:I don't know why but I didn't notice that. It was meant to be X but ... shit. How peculiar...
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Re: [SPRITES] Spriting Carnival!!
Nice editsGraaicko wrote: Here are some body guards from Batman: No man's Land. I made some edits which include, bloody death animations. Also made the suit look more like a suit by replacing the boots with shoes and added a earpiece to give that 'agent' look. Credits go to Team RayCast for the original.
Flattered you've found my art useful
Batman doesn't kill so I've made those non-bloody for NML on purpose. Maybe I still have the blood versions too (not only for this enemy, but for all). I usually backup those for future use.
In out next mod you'll get some more useful variants
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Re: [SPRITES] Spriting Carnival!!
Baked the light and shadows onto the texture, put it through that Prisma app. Looks neat, but the resulting sprites are awful.
However, sending the renders that would be used for sprites through Prisma and then resizing to sprite size looks interesting.
Bonus
Last edited by torridgristle on Sun Aug 07, 2016 1:38 am, edited 1 time in total.
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Re: [SPRITES] Spriting Carnival!!
Eyup, pancor it is! And indeed second one is interesting and awesome.
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Re: [SPRITES] Spriting Carnival!!
Here's a thing, based on Eriance's Ire Bolt. I think it needs to be bigger, but I don't want to just resize it. That would ruin it, so I want to come up with things to add.
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Re: [SPRITES] Spriting Carnival!!
That rocket looks useful...Captain J wrote:
Can you make a full rotation of that missile please?