One Punch Man Doom

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One Punch Man Doom

Postby DeXiaZ » Fri Aug 05, 2016 9:23 am

Hello everyone! Well, Dooᗡ mod is funny thing, but for me as a mod-maker it's not enough...yeah. So, here we go!


The Earth is under attack! Angry evil demons from Hell wants to enslave the planet, but they are having a really big problems due to one guy...One-Punch-Man!

It's another trash modification where you can kill every monster by 1 punch, because 1 hit takes 4000 hp damage (Maximum Cyberdemon health). But...if you'll find a super mega boss with >4000 hp...well, that will be a challenge for you! [I remember PWAD where is boss with 2 millions hp, pls, if you're remember this thing too, tell me the name of this PWAD, I want to play it now again]

Authors: DeXiaZ Fantom (idea, decorate, sprites), playingg0d (decorate fixing), Logan MTM (decorate fixing), DarkNem & PSX Doom TC Team (intro movie - opening sequence as titlemap)
Sourceports: ZDoom, Zandronum, GZDoom.
Download links:
Latest version of this mod
HD opening patch. Use this with mod. In some PC machines this HD opening causes error: "Failed to allocate [any] bytes from process heap"
Screenshots: here
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Re: One Punch Man Doom

Postby Redead-ITA » Fri Aug 05, 2016 9:33 am

IT was inevitable but its seems fun
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Re: One Punch Man Doom

Postby JimpArgon » Fri Aug 05, 2016 10:17 am

I like it but as I said on Moddb I think he needs a Saitama skin, but I am seriously loving the HD intro and look. Great job.
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Re: One Punch Man Doom

Postby ZioMcCall » Fri Aug 05, 2016 10:26 am

I'm not a great fan of anime genre,but this look pretty awesome.
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Re: One Punch Man Doom

Postby DeXiaZ » Fri Aug 05, 2016 2:03 pm

Thanks everyone for replies! Glad you liked it!
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Re: One Punch Man Doom

Postby IdiotBitz » Fri Aug 05, 2016 8:23 pm

DeXiaZ wrote:[I remember PWAD where is boss with 2 millions hp, pls, if you're remember this thing too, tell me the name of this PWAD, I want to play it now again]


Wait, are you talking about this and this?
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Re: One Punch Man Doom

Postby DeXiaZ » Sat Aug 06, 2016 12:07 am

IdiotBitz wrote:
DeXiaZ wrote:[I remember PWAD where is boss with 2 millions hp, pls, if you're remember this thing too, tell me the name of this PWAD, I want to play it now again]


Wait, are you talking about this and this?


Hm, I don't recognize this PWAD but I'll try it anyway, thank you for sending me those links!
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Re: One Punch Man Doom

Postby Gamzam » Sat Aug 06, 2016 1:57 am

I think what this is missing is sound effects and visual effects, effects in general. It's one thing to punch a monster into pieces with a quiet squelch, but it's another to cause a shockwave and watch pieces explode everywhere. Definitely something I can recommend for a mod like this.
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Re: One Punch Man Doom

Postby KiLerZolika » Sat Aug 06, 2016 2:26 am

You should add mini-explosives to the punches
Maybe add a small chance to trigger the explosives
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Re: One Punch Man Doom

Postby Gamzam » Sat Aug 06, 2016 8:55 pm

Maybe add some weight to the punches, too. Go take a look at Pillowblaster's Guncaster mod, specifically the 'B.A.D.A.S.S' suit. It'll probably give you a good idea on how to make the punches REALLY look powerful.
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Re: One Punch Man Doom

Postby Ethril » Sun Aug 07, 2016 10:28 pm

Gamzam wrote:Maybe add some weight to the punches, too. Go take a look at Pillowblaster's Guncaster mod, specifically the 'B.A.D.A.S.S' suit. It'll probably give you a good idea on how to make the punches REALLY look powerful.

Yeah, if things don't go flying and/or explode, it kind of loses its appeal. I mean, considering what Saitama can do without even hitting, you should be wiping out entire rooms at once. (Also needs increased movement speed)
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Re: One Punch Man Doom

Postby DeXiaZ » Tue Aug 09, 2016 6:39 am

Well, guys, I saw a lot ideas, thank you, but where you were before? Anyway, what's done is done, so old-new punches I'll add in the new version. When will I'll release the new version? IDK, at present time I'm not interested in this. Thank you for replies, I'm glad that you didn't ignore this mod.
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Re: One Punch Man Doom

Postby Gamzam » Thu Aug 11, 2016 3:27 am

DeXiaZ wrote:Well, guys, I saw a lot ideas, thank you, but where you were before? Anyway, what's done is done, so old-new punches I'll add in the new version. When will I'll release the new version? IDK, at present time I'm not interested in this. Thank you for replies, I'm glad that you didn't ignore this mod.

Ah, alright, no prob. I'm glad you looked at the suggestions, at least! If you put work into it, I think you could make this a really, really fun mod to play.
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Re: One Punch Man Doom

Postby DeXiaZ » Fri Aug 12, 2016 12:25 pm

Gamzam wrote:
DeXiaZ wrote:Well, guys, I saw a lot ideas, thank you, but where you were before? Anyway, what's done is done, so old-new punches I'll add in the new version. When will I'll release the new version? IDK, at present time I'm not interested in this. Thank you for replies, I'm glad that you didn't ignore this mod.

Ah, alright, no prob. I'm glad you looked at the suggestions, at least! If you put work into it, I think you could make this a really, really fun mod to play.

Definitely I'll do it but not now, sorry. Thanks again.
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Re: One Punch Man Doom

Postby Erenussocrates » Thu Feb 02, 2017 6:14 pm

I'm digging this. Downloading the mod right now. What I would recommend is, though, making it so that you really feel like you are superhuman. Sure, you dont need super powers on top of 999 health and ability to one punch everything, but the mod still lacks that awesome "OOMPH" to it. For example, adding a Mana pool and special moves system would be perfect imo. Just like in Demonsteele mod.

What I could recommend as the special moves are:
-a dashing skill that pushes all the monsters with you and turns them into giblets when you've arrived at the destination.
-Serious series 1: serious punch (A ranged punch move that sends out a shockwave in one direction and travels to the end of the map, killing all monsters on the way?)
-I really dont know, maybe a punch that sends out a omnicircular shockwave and obliterate all monsters in the close range around you?

Great idea for a mod though, keep working.
What would also be very great is, if someone took up the work and made a One Punch Man-lorefriendly mappack lol.
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