NantoCodd wrote:Err, I upgraded a chaingun with Gatling rotator, but all it does is keep the barrel rotating like Doom 4. But the description said the upgrade let me fire mini missiles...
I think you misunderstood. Only HAR can fire mini-missiles. Chaingun's Gatling Rotator fires explosive rounds, just like Spider Mastermind from Brutal Doom.
The Nameless Watcher wrote:So after trying the chainsaw alt fire to maintain ammo it does indeed work rather well. However would it be possible to make a quick execute type of attack for it, i.e. being able to chainsaw someone while blasting away with the gauss cannon? Switching to chainsaw then back is a little awkward. And the HUD already shows a fuel ammo count.
That is why I want to see a quick kick in here. (and Shotgun's speed is fine)
ShinyCrobat wrote:shotfan wrote:Other notes: Revenants tank too many shotgun blasts. Are they more durable than in Vanilla? They should be less durable than Pinkies actually, since the latter have, like, ACTUAL MEAT on them that absorbs some shock and that frontal endoarmour, Terminator style.
I don't think it's that they're that durable, I think the problem is that they're so skinny and fast. They die easily when they're standing in place and I'm right up against them, but otherwise they could take 4 super shotgun blasts to down.
Look at that video DBT showed, [11:00]. He needed 6 Shotgun shots to take down a Revenant (I am assuming that was UV, as damage from enemies indicates that). I think it should be no more than 4 SG's accurate blasts. As for now, they are almost as tough as Hellknights, which is ridiculous.
Almonds wrote:ohohohohohoo boy are sergeants in UV disguuuuuuuuuustingly nasty.
Do not let them blindside you and just give them a faceful of buckshot. Their reaction time is slow. Also, remember you can crouch under their shots (but do not abuse it, or they will correct their aim).