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A very simple and basic hud for doom. The main goal was to make the doom hud simple without over doing it while keeping the info you need on screen. Right now only supports 16:9 screens but will add more support if people like it. Also supports Project Brutality.
Spoiler: Previews:
Stock Doom
Project Brutality
PB Keys on the right
PB Keys on the left
Deathmatch
Works with Gzdoom And Zandronum 3.0.
There are two wads in the zip. One for stock doom (RexenHud.wad) and Three for Project Brutality (RexenHudPB.wad, RexenHudPBLeftKeys.wad, RexenHudPBRightKeys.wad)
Feedback is welcome.
(If this is in the wrong selection please move it)
Spoiler: Changelog
v1.3
Added Left Bottom and Right Bottom key display versions of the PB hud
i test your HUD
i like it casue its really simple
but the font size in screen are to little kinda troublesome if someone plays in high resolutions or widescreen and the icons of the keys should be accurate if they are keycards or skullkeys above all else its really good
Hey dude when I mean the thing of the keys I mean this.. http://imgur.com/gallery/Xa6Hx looks more better, same with the centered armor text and health.
NullWire wrote:Hey dude when I mean the thing of the keys I mean this.. http://imgur.com/gallery/Xa6Hx looks more better, same with the centered armor text and health.
This is a great idea, Rexen should also move the doomguy's head to the left side of the health indicator and put the weapon slot numbers vertically to the left side to match the keys on the right side.
NullWire wrote:Hey dude when I mean the thing of the keys I mean this.. http://imgur.com/gallery/Xa6Hx looks more better, same with the centered armor text and health.
I have updated the key things (aka RexenHudPBRight.Wad) I'll try to center the hp and armor some more.
NullWire wrote:Hey dude when I mean the thing of the keys I mean this.. http://imgur.com/gallery/Xa6Hx looks more better, same with the centered armor text and health.
This is a great idea, Rexen should also move the doomguy's head to the left side of the health indicator and put the weapon slot numbers vertically to the left side to match the keys on the right side.
Really love your hud. I seem to be having the same exact problems as Niga619 as seen in his screenshots on the project brutality version. The hud is in the middle when unstretched but when stretched it looks fine except the mugshot is missing. I tried testing this on multiple GZDoom builds and had the same results. Did you say the Mugshot only appears on zandronum 3.0? Also I am using 720p
Please, could you move the keys to the right corner of the screen? Like the Doom guy face, and I think the armor count could be centered like the weapon..