Thanks for this!LogicalFallacy wrote:Alright. I'm going to recommend you get GZDoomBuilder, and start using that as your map editor. It's far more user-friendly, and yells at you for some of the things your map was doing. For shits and giggles I went through your map cleaning everything up. Here's the fixed version.
Things I did:
A bunch of double-sided lines weren't marked as double sided, which is where I was seeing all the missing textures. Those were fixed.
There were a bunch of unused upper and lower textures, I assume as artifacts from previous versions. Those were removed.
None of the Things had flags for player classes. I flagged them for Class 1 thru Class 5, since that's what DoomBuilder provides as options.
There's a Chaingunner in the north end of the map that isn't flagged for Singleplayer, Cooperative, or Deathmatch. I left him alone, since I wasn't sure what you intended for him.
You did a straight import of everything from the Noir Pack, which included the TEXTURE1 lump, something Term explicitly asked us not to do. I removed TEXTURE1 and PNAMES, since those are redundant, created a new TEXTURES lump, and added all the Noir Pack textures to that.
I added a MAPINFO lump, and for the hell of it named your map Dark Sector. That is easy enough to change if you want it called something else.
It now works without issue with all my sourceports, including Zanondrum 3.0, which is the one you should be testing for for this DUMP.
Sorry for doing that with the Noir Pack. Maybe I should read the rules more carefully. (Also, I think the unused textures are part of the completely straight texture import.
Dark Sector? Huh. Maybe it needs a new name. I'll have to think about that, because the first thing in my mind is, of all things,Dank Sector.
The Chaingunner at the north end of my map is part of my nonworking blue room thrill ride of should-be-death-but-a-better-word-is-nothingness.
I was testing my version with Zand 3.0, and it worked pretty fine, if you leave said non-working thrill ride and fake exit switch alone.
I think that's all I have to say. Once again, Thanks!
Edit: So I played it ... well, looks like I will take your suggestion, try to download GZdoom builder, and fix that last room and switch.










