Lud presents...
What is Dishonored?
Dishonored is a mod for (G)ZDoom which takes elements from the game of the same name and mixes them with Doom. Example of those elements are:
- Elixir/Remedy mechanic: Medikits and Stimpacks are replaced with either Elixir or Remedy, with the ratio being 3:1, respectively. Medikit has 100% chance to spawn whereas stimpack has only 50%. They are stored in the player's inventory and either can be used at any time with a bindable key in Controls menu. Maximum amount for each is 10.
- Mana mechanic: Using any power costs mana and, just like in the original Dishonored, the mana regenerates partially a few seconds after usage.
Important note: The mod runs perfectly on (G)ZDoom. Zandronum has not been tested. May not work due to lack of ACS functions. Needs confirmation.
What's the difference between Full and Lite version?
Lite version has the default weapons and sprites, with some minor edits. I have changed the response time for all weapons and also decreased switch time for some of them. Full version, on the other hand, will be closer to the original game in terms of weapon count and ability. This one requires touchy sprite rips, so there is no guarantee when it will be complete and ready for release.
Spoiler: ChangelogDownload: Currently not available. Coming out someday.
Spoiler: Older Versions
Spoiler: F.A.Q. & Known Bugs
Spoiler: Credits
Spoiler: License