DUMP Episode 3: BFG Edition [map + weapons released]

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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby dukka » Sun May 29, 2016 1:57 am

I'm going to find a new low for the term 'barely acceptable map'.
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby TehRealSalt » Sun May 29, 2016 1:59 am

Ooo yeah, count me in to make a map~!!
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby Yholl » Sun May 29, 2016 2:18 am

OH NO NOT dump
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby Freaklore1 » Sun May 29, 2016 2:21 am

This would be the opportunity for modders to try out making a weapon that has never been done before,either been a futuristic one or something closer to very old school like maybe something from WW1 or WW2.

Heck,if it even come to mapping,everyone could go with the theme of time travel wich would give a reason for having weapons of different eras.

Anyways,just giving some suggestion here,you guys do wathever you want,go crazy.
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby AdmiralAjax » Sun May 29, 2016 2:35 am

I want to try for making a weapon, I've never done anything like that but this is the time to try, anyways.

I tried making a map once but it went exactly as that one video Terminus made.
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby RikohZX » Sun May 29, 2016 2:41 am

Surprised it was never doomp
In any case, the first two sets were great, so here's looking forward to seeing what everyone can make. I'm still learning the ropes of a lot of stuff at the basic level so I can't really contribute anything of note.
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby Kinsie » Sun May 29, 2016 2:55 am

RikohZX wrote:Surprised it was never doomp
In any case, the first two sets were great, so here's looking forward to seeing what everyone can make. I'm still learning the ropes of a lot of stuff at the basic level so I can't really contribute anything of note.
I assure you that somebody else will make something worse than you, so get amongst it!

KarolineDianne wrote:I was actually just now talking to someone about maybe thinking of possibly trying my hand at doom modding someday. Maybe. Then they told me DUMP 3 starts today and now's my chance. So the pressure's on me to get off my lazy ass and actually DO something for once. Trouble is I have no goddamn clue how to start or even what tools I need.

So I suppose I'm in, but I need to ask... How does the noobest of noobs get started?
As far as maps go, Linguica wrote a fantastic tutorial that I recommend for everyone.
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby mutator » Sun May 29, 2016 3:00 am

Sinael has really good gun sprites
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby Eevee » Sun May 29, 2016 3:23 am

I definitely don't have time for this but I'll definitely do it anyway.

How exactly will the weapons work? Are you going to turn the stock weapons into RandomSpawners, or expect mappers to explicitly place new weapons, or what?
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby Kinsie » Sun May 29, 2016 3:27 am

Eevee wrote:How exactly will the weapons work? Are you going to turn the stock weapons into RandomSpawners, or expect mappers to explicitly place new weapons, or what?
I'm pretty sure weapons will be a separate gameplay mod that Term'll handle the logistics of. So build your maps for vanilla gameplay, as always.
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby Eevee » Sun May 29, 2016 3:35 am

There are a couple clever ways you could have a vanilla-compatible map that still spawns specific custom weapons when used with the right weapons mod.
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby CWolf » Sun May 29, 2016 3:48 am

is UDMF allowed?
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby agaures » Sun May 29, 2016 3:51 am

CWolf wrote:is UDMF allowed?


As this is a ZDoom mapset yes. But make sure it works with Zandronum 3.0.
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby Redead-ITA » Sun May 29, 2016 4:27 am

id like To try and join it but
like i never touch it so ima just learn some tutorials to how to use it then i may say yes or no
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Re: DUMP Episode 3: BFG Edition [Community Pack Recruitment]

Postby comet1337 » Sun May 29, 2016 4:52 am

i can do the thing
again
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