So, how do I do vehicles?

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dachauncinator
Posts: 1
Joined: Sat May 18, 2013 8:17 am

So, how do I do vehicles?

Post by dachauncinator »

Looking to make drivable voxel vehicles for a TC I'm working on, any idea where I could start? I only have a basic understanding of ACS but I'm willing to put the work in to do it properly, I just need to know where to start. The wiki is confusing as all get out in terms of trying to learn anything beyond the basics.
If I had to have an example, it'd be something like this: https://www.youtube.com/watch?v=EzrSW_KMWJk
And before you ask, yes, I have made efforts to contact the creator of this mod.
Any and all help is appreciated.
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Lexus Alyus
Posts: 4220
Joined: Tue Jul 15, 2003 5:07 pm
Location: Nottingham, UK
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Re: So, how do I do vehicles?

Post by Lexus Alyus »

I'm not sure how it's done, but I'm really intrigued to know how, especially since seeing this video:

https://www.youtube.com/watch?v=D_5pOhliayE

It seems like both videos use the same idea, it's just that the one I posted uses sprites and the other uses voxels. Would it not be easier to use a full 3D model instead of Voxels though? If you could rip some of the custom vehicles from Garry's mod then that would look pretty sweet :D.

I've got the file for the video I posted the link to (it's linked in the youtube comments). I'm gonna try to deconstruct this and work it out 8-)

:twisted:
Nimja
Posts: 5
Joined: Mon May 02, 2016 7:22 am

Re: So, how do I do vehicles?

Post by Nimja »

I've implemented them as a player class the player morphs into by activating Use on a prop that then dissapears. You'd want to take a look at [wiki]Classes:PowerMorph[/wiki] and [wiki]Creating_decorations_that_can_be_(de)activated[/wiki] for that.
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