Looking to make drivable voxel vehicles for a TC I'm working on, any idea where I could start? I only have a basic understanding of ACS but I'm willing to put the work in to do it properly, I just need to know where to start. The wiki is confusing as all get out in terms of trying to learn anything beyond the basics.
If I had to have an example, it'd be something like this: https://www.youtube.com/watch?v=EzrSW_KMWJk
And before you ask, yes, I have made efforts to contact the creator of this mod.
Any and all help is appreciated.
So, how do I do vehicles?
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- Lexus Alyus
- Posts: 4220
- Joined: Tue Jul 15, 2003 5:07 pm
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Re: So, how do I do vehicles?
I'm not sure how it's done, but I'm really intrigued to know how, especially since seeing this video:
https://www.youtube.com/watch?v=D_5pOhliayE
It seems like both videos use the same idea, it's just that the one I posted uses sprites and the other uses voxels. Would it not be easier to use a full 3D model instead of Voxels though? If you could rip some of the custom vehicles from Garry's mod then that would look pretty sweet
.
I've got the file for the video I posted the link to (it's linked in the youtube comments). I'm gonna try to deconstruct this and work it out

https://www.youtube.com/watch?v=D_5pOhliayE
It seems like both videos use the same idea, it's just that the one I posted uses sprites and the other uses voxels. Would it not be easier to use a full 3D model instead of Voxels though? If you could rip some of the custom vehicles from Garry's mod then that would look pretty sweet

I've got the file for the video I posted the link to (it's linked in the youtube comments). I'm gonna try to deconstruct this and work it out


Re: So, how do I do vehicles?
I've implemented them as a player class the player morphs into by activating Use on a prop that then dissapears. You'd want to take a look at [wiki]Classes:PowerMorph[/wiki] and [wiki]Creating_decorations_that_can_be_(de)activated[/wiki] for that.