Project brutality doesnt work (NOT BRUTAL DOOM)
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Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
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DARK BARON
- Posts: 15
- Joined: Sun Nov 01, 2015 6:57 pm
Project brutality doesnt work (NOT BRUTAL DOOM)
so whenever i start PB on GZdoom or Zdoom, i get this message:
OS: Windows NT (NT 6.2) Build 9200
M_LoadDefaults: Load system defaults.
Execution could not continue.
Script error, "GAMEINFO" line 3:
Expected identifier but got 'true' instead.
whenever i try on zandronum, i get:
Execution could not continue.
Script error, "Project_Brutality_Final.pk3:melee.txt" line 2211:
"projectilekickback" is an unknown actor property
this is odd because it used to work in zdoom perfectly fine.
and yes, i have "ZDOOM - (user name)"
OS: Windows NT (NT 6.2) Build 9200
M_LoadDefaults: Load system defaults.
Execution could not continue.
Script error, "GAMEINFO" line 3:
Expected identifier but got 'true' instead.
whenever i try on zandronum, i get:
Execution could not continue.
Script error, "Project_Brutality_Final.pk3:melee.txt" line 2211:
"projectilekickback" is an unknown actor property
this is odd because it used to work in zdoom perfectly fine.
and yes, i have "ZDOOM - (user name)"
- Major Cooke
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Re: Project brutality doesnt work (NOT BRUTAL DOOM)
Have you tried reporting this to Project Brutality's team?
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DARK BARON
- Posts: 15
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Re: Project brutality doesnt work (NOT BRUTAL DOOM)
try getting them to respondMajor Cooke wrote:Have you tried reporting this to Project Brutality's team?
- wildweasel
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Re: Project brutality doesnt work (NOT BRUTAL DOOM)
Not that I expect this to be anything but a "[Not ZDoom]", but what specific versions of both ports are you running?
Re: Project brutality doesnt work (NOT BRUTAL DOOM)
Works for me.
- Graf Zahl
- Lead GZDoom+Raze Developer

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Re: Project brutality doesnt work (NOT BRUTAL DOOM)
Line 3 in GAMEINFO is "NoRandomPlayerClass", which was added in 2013! Which suggests that you are running some ancient version of ZDoom here...
- Tormentor667
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Re: Project brutality doesnt work (NOT BRUTAL DOOM)
Bug reports like this would make me crazy, I am really impressed by your patience 
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DARK BARON
- Posts: 15
- Joined: Sun Nov 01, 2015 6:57 pm
Re: Project brutality doesnt work (NOT BRUTAL DOOM)
i downloaded zdoom in 2014Graf Zahl wrote:Line 3 in GAMEINFO is "NoRandomPlayerClass", which was added in 2013! Which suggests that you are running some ancient version of ZDoom here...
it hasnt been updated since i was actually cool
and if it is ancient, gimme the link to the latest one
- Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49252
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- Location: Germany
Re: Project brutality doesnt work (NOT BRUTAL DOOM)
You find the lastest one in the "Downloads" section, of course.
Re: Project brutality doesnt work (NOT BRUTAL DOOM)
Go to the settings of the mod and pick a spawn mode for the enemies, It should be there.
- wildweasel
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Re: Project brutality doesnt work (NOT BRUTAL DOOM)
What?Luigi2600 wrote:Go to the settings of the mod and pick a spawn mode for the enemies, It should be there.
Re: Project brutality doesnt work (NOT BRUTAL DOOM)
What the guy wanted to know how to make the enemies spawn?wildweasel wrote:What?
- wildweasel
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Re: Project brutality doesnt work (NOT BRUTAL DOOM)
I don't see where anybody in this thread was asking that.Luigi2600 wrote:What the guy wanted to know how to make the enemies spawn?wildweasel wrote:What?
Re: Project brutality doesnt work (NOT BRUTAL DOOM)
I thought he was having that problem since i've experienced it before that's all.wildweasel wrote: don't see where anybody in this thread was asking that.
- wildweasel
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Re: Project brutality doesnt work (NOT BRUTAL DOOM)
He's reporting that it crashes because his GZDoom is too old. Enemies are never once brought up. And I feel like, since the issue's been solved, that this thread ought to be closed.