Glitchy everything? -- Devbuild g2.2pre-1264-gdce9bf2
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- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49223
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Glitchy everything? -- Devbuild g2.2pre-1264-gdce9bf2
I did some research about the system in question. It's a 4 year old APU, meaning it's definitely 2 generations old by now. And with AMD's pathetic track record for drivers I'm quite certain that they do not focus on such old hardware and will deprecate it as soon as possible, meaning no more new drivers.
As sad as it is, but it really looks that AMD deemed OpenGL 3.x a lost cause, their more modern GL 4.4 compatible hardware looks better, at least I haven't received any such crippling bug reports for it.
But it's not that bad. You can possibly use the latest GZDoom 1.10 devbuild, which is based on the same ZDoom code but uses an older renderer which is GL 2.x compatible.
As sad as it is, but it really looks that AMD deemed OpenGL 3.x a lost cause, their more modern GL 4.4 compatible hardware looks better, at least I haven't received any such crippling bug reports for it.
But it's not that bad. You can possibly use the latest GZDoom 1.10 devbuild, which is based on the same ZDoom code but uses an older renderer which is GL 2.x compatible.
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Re: Glitchy everything? -- Devbuild g2.2pre-1264-gdce9bf2
Sounds about right to me after this whole talk-- that being that the "about" side is what I don't understand. While my desktop runs an AMD A4, my laptop runs an AMD A8.
Yet my desktop runs... faster? Huh. Something feels off about that.
Using the old versions sounds like a plan, honestly.
Yet my desktop runs... faster? Huh. Something feels off about that.
Using the old versions sounds like a plan, honestly.
Re: Glitchy everything? -- Devbuild g2.2pre-1264-gdce9bf2
I just tested, the 1.10.x builds still work just fine on the ATI I mentioned.
Re: Glitchy everything? -- Devbuild g2.2pre-1264-gdce9bf2
A series number is indicative of performance as much as your age being indicative of if you could run a marathon. The actual chip you have and its clock speed/number of cores/cache size/features would serve as a much better measurement.WinterSlave wrote:While my desktop runs an AMD A4, my laptop runs an AMD A8.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49223
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Glitchy everything? -- Devbuild g2.2pre-1264-gdce9bf2
Too bad that I can't do some actual debugging on affected hardware. It wouldn't really surprise me if the reason for the problems is something really simpleEruanna wrote:I just tested, the 1.10.x builds still work just fine on the ATI I mentioned.
Like last time I had the chance where the entire problem was that they implemented a single function incorrectly which could be worked around by calling another function afterward.
Re: Glitchy everything? -- Devbuild g2.2pre-1264-gdce9bf2
I hardly ever use it. I'm still willing to open Teamviewer on it. I went and installed Windows 8.1 on it because I got tired of the needless restrictions vendors put in place for Server versions of Windows.
Tell me what version of MSVC to download and we're in business.
Tell me what version of MSVC to download and we're in business.
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- Posts: 18
- Joined: Thu Feb 25, 2016 2:36 pm
Re: Glitchy everything? -- Devbuild g2.2pre-1264-gdce9bf2
Windows 8.1 refuses to even download on this Desktop of mine. An error always comes up and it has to reload and back up.
Alright. As far as I know, I checked three of the 1.x versions and they don't have any issues.
I truly appreciate the help I got.
Alright. As far as I know, I checked three of the 1.x versions and they don't have any issues.
I truly appreciate the help I got.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49223
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Glitchy everything? -- Devbuild g2.2pre-1264-gdce9bf2
Eruanna wrote:I hardly ever use it. I'm still willing to open Teamviewer on it. I went and installed Windows 8.1 on it because I got tired of the needless restrictions vendors put in place for Server versions of Windows.
Tell me what version of MSVC to download and we're in business.
We currently use Visual Studio 2015 for ZDoom. The Community Edition is ok.
Re: Glitchy everything? -- Devbuild g2.2pre-1264-gdce9bf2
I'm setting it up now. I'll send you a PM when everything's ready.