Brightmaps for Psx Doom

For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
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doomguy88
Posts: 49
Joined: Sun Jun 28, 2015 7:39 pm
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Brightmaps for Psx Doom

Post by doomguy88 »

DOWNLOAD HERE :BFG: http://www.moddb.com/games/doom/addons/brightmapspsx
There will be all the information.

:arrow: Only tested on Zandronum version, if you have something wrong in version Gzdoom talk me

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Last edited by doomguy88 on Mon Apr 04, 2016 9:36 pm, edited 1 time in total.
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wpninja
Posts: 71
Joined: Sat Oct 24, 2015 1:34 pm
Location: On a far off planet by himself, killing demons.

Re: Brightmaps for Psx Doom

Post by wpninja »

Oh Hell Yes!!! If there is one thing Doom mods and TC's need is more brightmaps, esp ones that focus on monsters eyes. I just hope that more brightmaps come along for mods such as project brutality and complex doom one day. Thanks alot man, very much appreciated. Can't wait to try them.
sylandro
Posts: 33
Joined: Tue Feb 17, 2015 8:49 pm

Re: Brightmaps for Psx Doom

Post by sylandro »

This is great, but the sprite brightmaps are broken for version 2.135. Apparently the author modified all the sprites' sizes in the latest update. I hope this can be corrected on a version 3.0
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