Here's a really, really ACS-heavy laser-guided rocket launcher.
This handles multiple rockets with ease, and the code is very heavily commented.
I made the original version of this back in 2009, it was intended for Skulltag. I made a singleplayer version and gave it to a few clanmates. Then I tried to make a multiplayer version, I added the necessary steps to handle multiple players and handled the client side/server side specific stuff to make it work on multiplayer but it wasn't meant to be. Rockets would actually explode where they need to, but it would APPEAR that they're moving straight. So I gave up and shelved it.
I opened it up again just last week and cleaned the crap out of it, revamped a lot of the code, and commented everything. I might release another version soon, making it more Decorate-heavy rather than ACS-heavy. I didn't know user variables and anonymous functions were a thing until today.
I'll probably never use it for anything, so why let it go to waste?
Feel free to implement this in your mods, just add me in the credits.
Also feel free to give me criticism and pointers.
[ACS] Laser-guided rocket launcher
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[ACS] Laser-guided rocket launcher
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- GuidedRL.pk3
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- Ozymandias81
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Re: [ACS] Laser-guided rocket launcher
I don't know why (but I guess yes) but this guided RL reminds to me of Worms
Very interesting anyway. Thanks for sharing.
Very interesting anyway. Thanks for sharing.
- jdredalert
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Re: [ACS] Laser-guided rocket launcher
Very nice, Scotty, great work. I can see a lot of uses for this concept. Thank you for sharing!
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Re: [ACS] Laser-guided rocket launcher
AWESOME ...very hl...
Re: [ACS] Laser-guided rocket launcher
zomfg, i actually tried this last year with a similar way but glitched alot, TNX ALOT!
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Re: [ACS] Laser-guided rocket launcher
Nice Work, Scotty!
- jdredalert
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Re: [ACS] Laser-guided rocket launcher
That's what i would call a good bump, that's exactly what i need right now and i had completely forgot about this thread. Thanks Mayrine!