Beyond Reality! v1.7 YEH

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Re: Beyond Reality! v1.4 out (Sequel isn't dead!)

Postby fluff » Wed Feb 10, 2016 1:55 am

Is 1.4 the same as Final on idgames or is it newer?
Looking forward to new BR2 though, how many maps this time around?
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Re: Beyond Reality! v1.4 out (Sequel isn't dead!)

Postby Captain Ventris » Wed Feb 10, 2016 9:05 am

Ahhhhhh I'm so happy! Can't wait for this thing. Love BR so much, and I'm really glad it's moving along.
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Re: Beyond Reality! v1.4 out (Sequel isn't dead!)

Postby Darsycho » Wed Feb 10, 2016 2:15 pm

fluff wrote:Is 1.4 the same as Final on idgames or is it newer?
Looking forward to new BR2 though, how many maps this time around?


1.4 is newest.

There's gonna be, like the first Beyond Reality, 16 maps.
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Re: Beyond Reality! v1.4 out (Sequel isn't dead!)

Postby Captain Ventris » Wed Feb 10, 2016 2:58 pm

Do you still intend it to be an extension of the first, or is it going to be a whole other file, etc.?
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Re: Beyond Reality! v1.4 out (Sequel isn't dead!)

Postby TypeSaucy » Wed Feb 10, 2016 9:23 pm

I can't believe I haven't tried this masterpiece yet.
I say good luck on the sequel.
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Re: Beyond Reality! v1.4 out (Sequel isn't dead!)

Postby Darsycho » Thu Feb 11, 2016 5:43 am

Captain Ventris wrote:Do you still intend it to be an extension of the first, or is it going to be a whole other file, etc.?


You can play it by itself or with Beyond Reality 1.

X-CrAzYkOoL-X wrote:I can't believe I haven't tried this masterpiece yet.
I say good luck on the sequel.


Cheers!
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Re: Beyond Reality! v1.4 out (Sequel isn't dead!)

Postby Unholypimpin » Mon Feb 15, 2016 11:41 pm

I love the use of heretic textures, keep up the good work buddy.
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Re: Beyond Reality! v1.4 out (Sequel isn't dead!)

Postby Darsycho » Sat Feb 20, 2016 9:14 pm

Spoiler:


The holobots were boring, so I replaced 'em.
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Re: Beyond Reality! v1.4 out (Sequel isn't dead!)

Postby kmxexii » Mon Feb 22, 2016 2:06 am

jsut wanted to say that i haven't forgotten about Mayhem Mansion and the creepy concrete homage to the opening that I missed so much was very cool.
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Re: Beyond Reality! v1.4 out (Sequel isn't dead!)

Postby Darsycho » Mon Feb 22, 2016 2:20 am

Thanks, though a bit off-topic. I should probably update MM soon though, now that you mention it.

Spoiler: RANDOM SCREENSHOT
Last edited by Darsycho on Fri May 27, 2016 11:11 am, edited 1 time in total.
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Re: Beyond Reality! v1.4 out (Sequel isn't dead!)

Postby Darsycho » Tue Mar 01, 2016 4:44 pm

Within a week's time, a new version of beyond reality 2 should be out. New episode, new monsters, and some changes here and there.

Spoiler:
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Re: Beyond Reality! v1.4 out (Sequel isn't dead!)

Postby TypeSaucy » Tue Mar 01, 2016 7:04 pm

I can't help but marvel the first screenshot. Beautiful room, yet hilarious monsters all in one picture.
Simply marvelous.
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DGHASGDHASHAGASGKDAGSDKAGSD

Postby Darsycho » Sun Mar 06, 2016 8:43 am

I got one more map to go for episode 2, but I feel like editing future maps instead, thus y'all can have the release a bit early.
Here ya go!
http://www.mediafire.com/download/3mdko ... apDemo.zip

(Protip on map19 and map20, when in doubt, press 'use' on monitors. [something that will be fixed up in the next version, you'll see xP] )


Oh, and it requires the first Beyond Reality to run at the moment. And I have it updated to v1.5 just for that!
http://www.mediafire.com/download/4qetw ... y_v1.5.zip

CHANGELOGGED wrote:- New player sprites (Still WIP, though)
- Now using mapinfo for player class
- New sound effects
- New crate textures in map05 and map06


Though, if you have plans on using zandronum, use this patch so that you can use the faster pistol and fist.
http://www.mediafire.com/download/m5q9m ... oPatch.wad
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Re: Beyond Reality! v1.5 out -- And BR2 new demo!

Postby Darsycho » Thu Mar 10, 2016 3:45 am

Starting on episode 3, it's a city of things.
Spoiler:
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Re: Beyond Reality! v1.5 out -- And BR2 new demo!

Postby Captain Ventris » Thu Mar 10, 2016 10:13 am

Okay, actually super impressed with the legless, cannonless floaty manc. That's awesome!
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