I've created a custom Actor which gives new functionality to the existing SkyViewpoint Thing (used for creating static skyboxes in maps). It's 100% DONE and working... for SINGLE player. I've already implemented certain restrictions as part of my plan for multiplayer support. However, I'm quite new to ACS and DECORATE. I have concluded that in order for this to work correctly in multiplayer I must extend the existing SkyPicker Actor as I have already done for the SkyViewpoint Actor.
My question to the community...
I was wondering... does anybody know if or where I can find the original class definitions to the editor Things so that I may see exactly what is going on inside the SkyPicker? Unfortunately,
Code: Select all
ACTOR SkyPicker native
{
+NOSECTOR
+NOBLOCKMAP
+NOGRAVITY
+DONTSPLASH
}
Link
EDIT:
At the moment, it does seem as though alterations to the ZDoom source code would have to be made in order to facilitate multiplayer compatibility. For now, my DynamicSkyViewpoint Thing will have to remain for single player use only (unless you don't mind the sky moving according to a single player's position during multiplayer xD!)... Sorry, everybody.