[Wolfenstein: Blade of Agony] v3.1 released (p204)

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Reinchard2
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Re: [WolfenDoom] Blade of Agony (new shots p69)

Post by Reinchard2 »

So how exactly this polyobjects doors works? I see in your video that they don't need to be infinite tall now. So is that some new feature of ZDoom or is it a trick with texture?

PS
Amount of work in this mod is really impressive. All that things look incredible.
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Tormentor667
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Re: [WolfenDoom] Blade of Agony (new shots p69)

Post by Tormentor667 »

@Reinachard - Simple Polyobjects with a midtexture, nothing too fancy :) Just that the midtexture is two-sided and not infinitely tall.
Reinchard2
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Re: [WolfenDoom] Blade of Agony (new shots p69)

Post by Reinchard2 »

Thanks for explanation. At the time when I last did polyobjects I was sure that they will disappear when they cross the line between two sectors. So they are more stable right now I think or I messed something.
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Tormentor667
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Re: [WolfenDoom] Blade of Agony (new shots p69)

Post by Tormentor667 »

Yes, the rendering was heavily optimized in the past
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Gifty
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Re: [WolfenDoom] Blade of Agony (new shots p69)

Post by Gifty »

Would you guys be interested in a custom menu theme? It's a bit rough, but I could clean it up some if you're interested!
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demo_the_man
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Re: [WolfenDoom] Blade of Agony (new shots p69)

Post by demo_the_man »

Tormentor667 wrote: Just that the midtexture is two-sided and not infinitely tall.
how do i get that to work, ive been trying to make a gate in an outdoor area swing open, but it keeps stretching into the sky
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Tormentor667
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Re: [WolfenDoom] Blade of Agony (new shots p69)

Post by Tormentor667 »

Gifty wrote:Would you guys be interested in a custom menu theme? It's a bit rough, but I could clean it up some if you're interested!
Wow, this is porn to my ears, absolutely awesome :) Though I'd like to use it somewhere else than in the titlemap, I think it fits later maps very well. Do you mind cleaning it up as you wanted to?

@Demo - Just try BoA and see how it's done ;)
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Luigi2600
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Re: [WolfenDoom] Blade of Agony (new shots p69)

Post by Luigi2600 »

I'm wondering if Laz rojas himself knows about Blade of Agony's existence. He knows about Wolfendoom enchanted so i'm guessing he knows about this mod as well.
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Doom Juan
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Re: [WolfenDoom] Blade of Agony (new shots p69)

Post by Doom Juan »

Luigi2600 wrote:I'm wondering if Laz rojas himself knows about Blade of Agony's existence. He knows about Wolfendoom enchanted so i'm guessing he knows about this mod as well.
I've spoken to him about it and asked his permission to use his pics in the game (he's quite particular about that).
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Lycaon
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Re: [WolfenDoom] Blade of Agony (new shots p69)

Post by Lycaon »

I'm finally getting my new computer this monday, so I will be able to run this demo at full graphics (actually I couldn't even run the second map with my current one). Can't wait.
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Gifty
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Re: [WolfenDoom] Blade of Agony (new shots p69)

Post by Gifty »

Tormentor667 wrote:Wow, this is porn to my ears, absolutely awesome :) Though I'd like to use it somewhere else than in the titlemap, I think it fits later maps very well. Do you mind cleaning it up as you wanted to?
No problem, use it however you like. I'll send you a refined version as soon as I can.
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cem26
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Re: [WolfenDoom] Blade of Agony (new shots p69)

Post by cem26 »

Take a try mate! you cant really know that
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wildweasel
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Re: [WolfenDoom] Blade of Agony (new shots p69)

Post by wildweasel »

cem26 wrote:Take a try mate! you cant really know that
....what?
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Gifty
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Re: [WolfenDoom] Blade of Agony (new shots p69)

Post by Gifty »

I think he was referring to this:
Lycaon wrote:I'm finally getting my new computer this monday, so I will be able to run this demo at full graphics (actually I couldn't even run the second map with my current one). Can't wait.
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idfreak
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Re: [WolfenDoom] Blade of Agony (new shots p69)

Post by idfreak »

Luigi2600 wrote:I'm wondering if Laz rojas himself knows about Blade of Agony's existence. He knows about Wolfendoom enchanted so i'm guessing he knows about this mod as well.
What is Wolfendoom Enchanted? Just searched the Projects part of the forum and nothing came up...Google no help either. :?:
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