Compiling multiple scripts in Doombuilder?
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- Apothem
- Posts: 2070
- Joined: Sat Nov 29, 2003 7:13 pm
- Location: Performing open heart surgery on an ACS compiler.
Compiling multiple scripts in Doombuilder?
Trying to import a library in Doombuilder that I have open in a separate script. It looks like Doombuilder wont make 2 separate scripts. Is the only way to do this to manually implement the .o file into the wad? Will doombuilder actually let you make multiple behavior objects in a wad?
Re: Compiling multiple scripts in Doombuilder?
A level can only have one set of scripts attached to it, represented by its BEHAVIOR. You can combine scripts together by copy and pasting them... however, the point of libraries is that you don't have to do this and can include the library in your WAD separate from the level, then just tell each level to import it and have all the scripts from that library available. You can also take a look at the LOADACS lump to automatically include other ACS in all levels.
- Apothem
- Posts: 2070
- Joined: Sat Nov 29, 2003 7:13 pm
- Location: Performing open heart surgery on an ACS compiler.
Re: Compiling multiple scripts in Doombuilder?
I knew about LOADACS, i just didn't know if Doombuilder could help me skip a step with importing a library I wrote. Oh well. Thanks for the info 
