[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Hexereticdoom wrote:Hi! This is a Mistery-Box Mimic, a new enemy that will be included soon in my mod:

Image
reminds me of the adventures of square!
User avatar
VriskaSerket
Posts: 436
Joined: Sun Apr 19, 2015 3:44 pm
Preferred Pronouns: He/Him
Location: 6th Layer of the Abyss
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

DoomCraft wrote:[snip]
Huh, it's pretty similar to Photoshop. I also use the magic wand (Photoshop, mind you) for ripping things with a BG. Although set to 50. If I truly need precision, there's a tool set to the P key (I always forget the name) that is for point-to-point accurate selection.
In PS there's also different settings for scaling quality, so that'd usually not be a problem. If I need something pixelated, there's a filter for that. If it's too smooth (blurry transparent edges), there's indexed mode I think, which usually makes the whole thing nice. Among other things.

What I truly don't know is how to make a 3D rip feel "Doom-y", but I guess I'll get to it eventually.
In short: I'd recommend you get Photoshop...
User avatar
Mr.Enchanter
Posts: 481
Joined: Sat Mar 21, 2015 3:22 pm
Location: USA

Re: [SPRITES] Spriting Carnival!!

Post by Mr.Enchanter »

abbuw wrote:Here's a knife. Photobased stuff. You can add a hand to it, or have an abnormally hi-res pickup sprite. The possibilities are truly endless!
Image
Could I use that to make the Bowie Knife for Nazi Zombies Doom Edition maybe???
User avatar
abbuw
Posts: 651
Joined: Tue Jun 12, 2012 10:24 am
Location: South Lake Hills

Re: [SPRITES] Spriting Carnival!!

Post by abbuw »

Mr.Enchanter wrote:Could I use that to make the Bowie Knife for Nazi Zombies Doom Edition maybe???
Yeah, feel free to. Just credit me.
User avatar
Mr.Enchanter
Posts: 481
Joined: Sat Mar 21, 2015 3:22 pm
Location: USA

Re: [SPRITES] Spriting Carnival!!

Post by Mr.Enchanter »

abbuw wrote:
Mr.Enchanter wrote:Could I use that to make the Bowie Knife for Nazi Zombies Doom Edition maybe???
Yeah, feel free to. Just credit me.
Will do, and thanks :)

Image
User avatar
abbuw
Posts: 651
Joined: Tue Jun 12, 2012 10:24 am
Location: South Lake Hills

Re: [SPRITES] Spriting Carnival!!

Post by abbuw »

Thanks for using my stuff!

Here's a tape recorder.
Image
User avatar
Sgt. Shivers
Posts: 1743
Joined: Fri Jun 22, 2012 5:39 am

Re: [SPRITES] Spriting Carnival!!

Post by Sgt. Shivers »

Image
Little thing for a mini-mod I put together tonight. Got a melee and a rapid fire shot so far, might add some kinda heavy pistol or something to use alongside it.
Supposed to be kinda like this dude from Bubblegum Crisis:
Image
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

holy smokes, you do know that anime too!...and talking about anime-sf arm stuff, i just wonder what tetsuo's doing.

EDIT:
Image
brush 'em till they become torn leaves.

Original by Apocalyptic Studios at gamebanana.com!
Last edited by Captain J on Tue Dec 29, 2015 7:34 am, edited 1 time in total.
User avatar
Skelegant
Posts: 1432
Joined: Sun Aug 03, 2014 2:38 am
Preferred Pronouns: She/Her
Location: All over the walls and floor of E2M8

Re: [SPRITES] Spriting Carnival!!

Post by Skelegant »

Image
Some kind of energy weapon I'm making, using Amascura's wip pistol sprite as a base.
User avatar
Carbine Dioxide
Posts: 1927
Joined: Thu Jun 12, 2014 3:16 pm
Location: Anywhere.

Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

Take some ammo before you run out!
Attachments
AmmoThird.png
AmmoThird.png (1.37 KiB) Viewed 1573 times
User avatar
CWolf
Posts: 354
Joined: Mon Oct 07, 2013 9:24 am
Location: Void Eternal

Re: [SPRITES] Spriting Carnival!!

Post by CWolf »

ImageImageImage
ImageImage
Those 'golden' lamps in FreeDoom... naaaah, they don't look good.
I try to make simple replacement to 'em. How it look?

EDIT:

So I did a thing.
Last edited by CWolf on Tue Dec 29, 2015 5:08 pm, edited 5 times in total.
User avatar
Mr.Enchanter
Posts: 481
Joined: Sat Mar 21, 2015 3:22 pm
Location: USA

Re: [SPRITES] Spriting Carnival!!

Post by Mr.Enchanter »

Groovy.

From Sgt. Shivers' arm cannon thingy.

Image
User avatar
Skelegant
Posts: 1432
Joined: Sun Aug 03, 2014 2:38 am
Preferred Pronouns: She/Her
Location: All over the walls and floor of E2M8

Re: [SPRITES] Spriting Carnival!!

Post by Skelegant »

CWolf wrote:ImageImageImage
ImageImage
Those 'golden' lamps in FreeDoom... naaaah, they don't look good.
I try to make simple replacement to 'em. How it look?

EDIT:

So I did a thing.
The gold lamps should probably stay as statues, or at least some kind of candleabra, for use in fantasy maps, but that lamp would replace the current techlamp nicely :D
I especially like the ambiguous tech/medieval look it has, it's perfect for freedoom. :thumb:
User avatar
YukesVonFaust
Posts: 1342
Joined: Mon Feb 09, 2015 9:00 am
Location: in an undisclosed location that is the philippines

Re: [SPRITES] Spriting Carnival!!

Post by YukesVonFaust »

Mr.Enchanter wrote:Groovy.

From Sgt. Shivers' arm cannon thingy.

Image
*CHI-CHINK* ARM SHOT
User avatar
Lord Smash
Posts: 43
Joined: Sat Apr 25, 2015 2:44 pm

Re: [SPRITES] Spriting Carnival!!

Post by Lord Smash »

I tried to make a grenade launcher,i ended up with this.
Image
Post Reply

Return to “General”