[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Hexereticdoom wrote:Hi! This is a Mistery-Box Mimic, a new enemy that will be included soon in my mod:

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reminds me of the adventures of square!
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VriskaSerket
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Re: [SPRITES] Spriting Carnival!!

Post by VriskaSerket »

DoomCraft wrote:[snip]
Huh, it's pretty similar to Photoshop. I also use the magic wand (Photoshop, mind you) for ripping things with a BG. Although set to 50. If I truly need precision, there's a tool set to the P key (I always forget the name) that is for point-to-point accurate selection.
In PS there's also different settings for scaling quality, so that'd usually not be a problem. If I need something pixelated, there's a filter for that. If it's too smooth (blurry transparent edges), there's indexed mode I think, which usually makes the whole thing nice. Among other things.

What I truly don't know is how to make a 3D rip feel "Doom-y", but I guess I'll get to it eventually.
In short: I'd recommend you get Photoshop...
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Mr.Enchanter
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Re: [SPRITES] Spriting Carnival!!

Post by Mr.Enchanter »

abbuw wrote:Here's a knife. Photobased stuff. You can add a hand to it, or have an abnormally hi-res pickup sprite. The possibilities are truly endless!
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Could I use that to make the Bowie Knife for Nazi Zombies Doom Edition maybe???
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abbuw
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Re: [SPRITES] Spriting Carnival!!

Post by abbuw »

Mr.Enchanter wrote:Could I use that to make the Bowie Knife for Nazi Zombies Doom Edition maybe???
Yeah, feel free to. Just credit me.
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Mr.Enchanter
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Re: [SPRITES] Spriting Carnival!!

Post by Mr.Enchanter »

abbuw wrote:
Mr.Enchanter wrote:Could I use that to make the Bowie Knife for Nazi Zombies Doom Edition maybe???
Yeah, feel free to. Just credit me.
Will do, and thanks :)

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abbuw
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Re: [SPRITES] Spriting Carnival!!

Post by abbuw »

Thanks for using my stuff!

Here's a tape recorder.
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Sgt. Shivers
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Re: [SPRITES] Spriting Carnival!!

Post by Sgt. Shivers »

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Little thing for a mini-mod I put together tonight. Got a melee and a rapid fire shot so far, might add some kinda heavy pistol or something to use alongside it.
Supposed to be kinda like this dude from Bubblegum Crisis:
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

holy smokes, you do know that anime too!...and talking about anime-sf arm stuff, i just wonder what tetsuo's doing.

EDIT:
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brush 'em till they become torn leaves.

Original by Apocalyptic Studios at gamebanana.com!
Last edited by Captain J on Tue Dec 29, 2015 7:34 am, edited 1 time in total.
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Skelegant
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Re: [SPRITES] Spriting Carnival!!

Post by Skelegant »

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Some kind of energy weapon I'm making, using Amascura's wip pistol sprite as a base.
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Carbine Dioxide
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Re: [SPRITES] Spriting Carnival!!

Post by Carbine Dioxide »

Take some ammo before you run out!
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CWolf
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Re: [SPRITES] Spriting Carnival!!

Post by CWolf »

ImageImageImage
ImageImage
Those 'golden' lamps in FreeDoom... naaaah, they don't look good.
I try to make simple replacement to 'em. How it look?

EDIT:

So I did a thing.
Last edited by CWolf on Tue Dec 29, 2015 5:08 pm, edited 5 times in total.
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Mr.Enchanter
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Re: [SPRITES] Spriting Carnival!!

Post by Mr.Enchanter »

Groovy.

From Sgt. Shivers' arm cannon thingy.

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Skelegant
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Re: [SPRITES] Spriting Carnival!!

Post by Skelegant »

CWolf wrote:ImageImageImage
ImageImage
Those 'golden' lamps in FreeDoom... naaaah, they don't look good.
I try to make simple replacement to 'em. How it look?

EDIT:

So I did a thing.
The gold lamps should probably stay as statues, or at least some kind of candleabra, for use in fantasy maps, but that lamp would replace the current techlamp nicely :D
I especially like the ambiguous tech/medieval look it has, it's perfect for freedoom. :thumb:
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YukesVonFaust
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Re: [SPRITES] Spriting Carnival!!

Post by YukesVonFaust »

Mr.Enchanter wrote:Groovy.

From Sgt. Shivers' arm cannon thingy.

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*CHI-CHINK* ARM SHOT
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Lord Smash
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Re: [SPRITES] Spriting Carnival!!

Post by Lord Smash »

I tried to make a grenade launcher,i ended up with this.
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