zdoom 4k Performance
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49235
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: zdoom 4k Performance
The one thing GZDoom may gain from Vulkan is multithreaded processing of the data, and maybe - that depends on how its texture management works, keeping stuff preprocessed per sector. What's making this DOA right now is that it's impossible to bstch draw calls with different textures. If Vulkan does not solve this in a general fashion, there's not much that can be done to optimize the renderer.
Re: zdoom 4k Performance
I haven't and my Google-fu is failing me.MarisaKirisame wrote:It's like you haven't heard of what happened when Steam rolled an update with AVX2 instructions in the binaries.
Me too. I hadn't realized that Intel cripples Pentiums by disabling SSE/AVX instructions and took me a while to find out why my Penryn laptop couldn't run a SSE4.1 binary.MarisaKirisame wrote:Also that reminds me of my big mistake when I passed some packages from my desktop to my laptop and remembered too late it didn't support SSE4 (hello, illegal instruction exception).
Re: zdoom 4k Performance
Gzdoom and Zdoom performance improves linearly with the hardware but due to increases in resolution Zdoom becomes exponentially slower!
Well that sounded dramatic but you get my drift.
Well that sounded dramatic but you get my drift.
Re: zdoom 4k Performance
While true, it wont happen for awhile. We've hit a limit on single core speed until heat distribution can be improved.VGA wrote:Zdoom performance improves linearly with the hardware
Last edited by edward850 on Thu Dec 24, 2015 10:47 am, edited 1 time in total.
- Marisa the Magician
- Banned User
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Re: zdoom 4k Performance
How much of a difference would it make to go from 2.66 to 3.17 Ghz? Now that winter's around I might just OC my ol' Q8400 again back to the maximum supported speed on this chipset.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49235
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: zdoom 4k Performance
On a completely CPU-limited application, assuming that speed increase is linear and not affected by other effects, slightly less than 20%.
- Marisa the Magician
- Banned User
- Posts: 3886
- Joined: Fri Feb 08, 2008 9:15 am
- Preferred Pronouns: She/Her
- Operating System Version (Optional): (btw I use) Arch
- Graphics Processor: nVidia with Vulkan support
- Location: Vigo, Galicia
- Contact:
Re: zdoom 4k Performance
Well, still worth it.