Doom Builder and basic tasks..

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volumetricsteve
Posts: 19
Joined: Sun Feb 15, 2015 6:42 pm

Doom Builder and basic tasks..

Post by volumetricsteve »

Hey folks,

I'm trying to embark on building my first doom mission pack, so I've been sketching in a book during work hours like a crazy person, but I've never actually made a doom level before.

I've made plenty of Quake 3 levels, so I get a lot of the core concepts, but...so far with Doom Builder I can't seem to figure out how to pan the view around. I know in Radiant, you right click and drag the area around and it pans your view of the level, but Doom Builder doesn't seem to react this way, the closest I can seem to get to panning is to zoom way out and then zoom in again on a different area. There has to be a way to pan the view, right?

Thanks in advance, and I'm also open to any advice for first time doom mappers.

-vsteve
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Kappes Buur
 
 
Posts: 4201
Joined: Thu Jul 17, 2003 12:19 am
Graphics Processor: nVidia (Legacy GZDoom)
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Re: Doom Builder and basic tasks..

Post by Kappes Buur »

volumetricsteve wrote: There has to be a way to pan the view, right?
press down and hold the spacebar and drag the mouse

For other actions peruse the settings in F5 - Controls.
Or, if you are using GZDoom Builder then generate a Keystroke Reference from Help and print it out, if you
want a hardcopy.

Also, both DB2 and GZDB have a Reference Manual in the form of a compiled HTML-file (Refmanual.chm).
volumetricsteve
Posts: 19
Joined: Sun Feb 15, 2015 6:42 pm

Re: Doom Builder and basic tasks..

Post by volumetricsteve »

Thanks!

I was able to find the DB1 manual, which...didn't seem to mention the panning trick you did, which eventually drove me here. If there's a DB2 manual I've been too tired or too stupid to be able to find it yet.
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