Berzerk Monsters

Archive of the old editing forum
Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. This forum is archived - please use this set of forums to ask new questions.
Locked
Drake Raider
Posts: 474
Joined: Fri Jul 18, 2008 12:27 pm

Berzerk Monsters

Post by Drake Raider »

Is there a way to drive monsters berzerk, i.e. make them attack each other on site, as well as the player? Or is there a way to simulate this in Decorate? I'd like one of my monsters to attack any available targets on site, if possible.
Jitan
Posts: 44
Joined: Tue Oct 04, 2011 6:32 am

Re: Berzerk Monsters

Post by Jitan »

This might can help you http://zdoom.org/wiki/Thing_Hate
User avatar
Jekyll Grim Payne
Global Moderator
Posts: 1120
Joined: Mon Jul 21, 2008 4:08 am
Preferred Pronouns: He/Him
Graphics Processor: nVidia (Modern GZDoom)
Contact:

Re: Berzerk Monsters

Post by Jekyll Grim Payne »

Well, I don't think there's any way to combine attacking monsters and attacking players, because it seems a monster has to be friendly or unfriendly. Thing_Hate with types 1 and 3 may work, but with them the monster will take preference to attacking the targets over the player. You can give a TID to the player as well, though. But that may be a bit bulky and will require ACS.

You can try to simulate this behavior by occasionally setting a FRIENDLY flag on and off for this monster.
User avatar
cocka
Posts: 1520
Joined: Sat Jul 02, 2011 7:21 am
Location: Hungary

Re: Berzerk Monsters

Post by cocka »

that may be a bit bulky
Really? How is it bulky?
User avatar
Jekyll Grim Payne
Global Moderator
Posts: 1120
Joined: Mon Jul 21, 2008 4:08 am
Preferred Pronouns: He/Him
Graphics Processor: nVidia (Modern GZDoom)
Contact:

Re: Berzerk Monsters

Post by Jekyll Grim Payne »

cocka wrote:
that may be a bit bulky
Really? How is it bulky?
I said "may be" :) I'm not much of an ACS artist myself so my scripts are often bulky. Giving TID to the player is easy. But I don't know if it would all work fine that easily. But it is definitely the way to start. May turn out to be very simple.
User avatar
Jaxxoon R
Posts: 772
Joined: Sun May 04, 2014 7:22 pm

Re: Berzerk Monsters

Post by Jaxxoon R »

I actually asked this same question not too long ago, in a way.
http://forum.zdoom.org/viewtopic.php?f= ... lit=always
Locked

Return to “Editing (Archive)”