[Project] "Knee-Deep in ZDoom"
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Woolie Wool
- Posts: 1713
- Joined: Mon Dec 15, 2003 3:36 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Arch Linux, Windows 11
- Graphics Processor: nVidia with Vulkan support
- Contact:
I'm probably going to work on EIM7. I'm strongly considering putting a LOT of hellish influence into the level, since it's the second to last one. You'll see tiles that have fallen away to reveal skin textures, computer consoles that have been ripped apart, and the map would generally look like something extremely horrible has happened in it.Nmn wrote:If You can do pretty detailed maps You're in I say.
- cyber-menace
- Posts: 186
- Joined: Thu Mar 18, 2004 12:05 pm
- Location: N/A
- Woolie Wool
- Posts: 1713
- Joined: Mon Dec 15, 2003 3:36 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Arch Linux, Windows 11
- Graphics Processor: nVidia with Vulkan support
- Contact:
- Krillancello
- Posts: 309
- Joined: Sat Nov 27, 2004 12:39 am
- Location: Teh Intarwebivurs
Torm: I still have my old HDD, so I can get back the bug/filelists I had on it. They are the last versions uploaded before Christmas, and my system says they were last updated 12.24.2004 prior to noon (GMT -0800). I just did a comparison (using FC in command prompt) and they seem to have quite a bit more data than the ones currently on the server.
Edit: I had to recreate my file inventory and server backup batch scripts, but I've done it and set them as weekly scheduled tasks (Monday, 4 AM, GMT -0800), so expect a rollback to the last Monday if a file gets messed up again.
Edit: I had to recreate my file inventory and server backup batch scripts, but I've done it and set them as weekly scheduled tasks (Monday, 4 AM, GMT -0800), so expect a rollback to the last Monday if a file gets messed up again.
Tought I'll post some screenies on Ze1m6
spooky
foreboding exterior
a dark storage
The sooner I see screenshots of Your locations the better I will know this thing is indeed moving it's arse toward the finish
Added KDIZD info to teh wiki
spooky
foreboding exterior
a dark storage
The sooner I see screenshots of Your locations the better I will know this thing is indeed moving it's arse toward the finish
Added KDIZD info to teh wiki
Last edited by Nmn on Tue Jan 11, 2005 4:06 pm, edited 1 time in total.
- Woolie Wool
- Posts: 1713
- Joined: Mon Dec 15, 2003 3:36 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Arch Linux, Windows 11
- Graphics Processor: nVidia with Vulkan support
- Contact:
impClaw - go back through this thread for some old intermap screens. I'm not providing anything further for now.
NMN - Thanks for the praise! I do appreciate it. Nice screens! (though I can only see 3 of them) You should know that your work impresses me as well! As for the grenade launcher, I like the single-barrel breech-loading style better than a cylinder loader, but your cylinder graphic was far better. Personally I'd like to see a breech-loader with the same quality you had in the cylinder graphics.
Krillancello: Recreate the filelist.txt, replace the buglist.txt.
NMN - Thanks for the praise! I do appreciate it. Nice screens! (though I can only see 3 of them) You should know that your work impresses me as well! As for the grenade launcher, I like the single-barrel breech-loading style better than a cylinder loader, but your cylinder graphic was far better. Personally I'd like to see a breech-loader with the same quality you had in the cylinder graphics.
Krillancello: Recreate the filelist.txt, replace the buglist.txt.
There seems to be a problem with imageshack. I'll have to wait a bit later. I hope the Wallpaper got uploaded. Now we're getting hype.
Risen-I'll work on the grenade Launcher in the following time I know how to do things-it just needs to be bigger. I mean bigger-badarsed
Rest-does someone know where is John Romero's forum or was it called again? HYPE! Spread KDIZD over PlanetDoom, Newdoom, Doomnation.
Tormentor-the DW news system works that uploading news also must contain a link to the site concerning the contain of the news-i.e. put some KDIZD screens on Your page and send it to Doomworld forums for News. Then we'll do so with newdoom.com. Blahaha
Risen-I'll work on the grenade Launcher in the following time I know how to do things-it just needs to be bigger. I mean bigger-badarsed
Rest-does someone know where is John Romero's forum or was it called again? HYPE! Spread KDIZD over PlanetDoom, Newdoom, Doomnation.
Tormentor-the DW news system works that uploading news also must contain a link to the site concerning the contain of the news-i.e. put some KDIZD screens on Your page and send it to Doomworld forums for News. Then we'll do so with newdoom.com. Blahaha
- Woolie Wool
- Posts: 1713
- Joined: Mon Dec 15, 2003 3:36 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Arch Linux, Windows 11
- Graphics Processor: nVidia with Vulkan support
- Contact: